Week 8: Graphical communication Flashcards

1
Q

Communication definition

A

The transmission of information from one person to another by speech (sound or visual, e.g sign language), writing or signs

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2
Q

Graphic communication definition

A

The use of a picture to convey information to somebody else

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3
Q

Writing is a form of communication using

A

Symbols

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4
Q

Symbols have many purposes, most of which can be distilled down into three overarching categories

A

To identify, To describe, To creat value

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5
Q

Symbols began as _______, which became simpler and in some languages, developed into letters which were a much simpler form

A

Pictographs

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6
Q

Reason behind the creation of symbols

A

Simplified depiction of a concept, usually requires context to understand

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7
Q

Skeuomorphism

A

Interface objects that mimic their real world counterparts in how they appear and/or how the user can interact with them (such as save button that is depicted as floppy disk)

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8
Q

Spatial literacy definition

A
  1. The ability to think clearly and express ideas relating to the form, position and orientation of objects in three-dimensional space
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9
Q

Technical drawing definition

A

A specialised graphic language that represents the mental processes of design brought to reality in a tangible form, and as an accurate message in communication

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10
Q

All technical drawings must

A

Convey precisely, without ambiguity, the message intended, and leave no room for misinterpretation, or at worst, an inaccurate conclusion

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11
Q

The author of a drawing must

A

Have a clear conception of the object of interest to be able to make a clear drawing

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12
Q

Engineering drawings are different from

A

Cadastral and topographic drawings

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13
Q

Types of projections

A

Perspective (central), Orthographic (parralel), Axonometric, Oblique

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14
Q

Projection definition

A

The method of representing a 3D object in a 2D space

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15
Q

Orthographic projection definition

A

A form of parallel projection where the view direction is orthogonal (perpendicular) to the projection plane

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16
Q

Engineering drawings are typically comprised of multi-view orthographic projections

A

Top/bottom, right side/left side, front/back

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17
Q

Orthographic projection is a form of

A

Graphical communication

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18
Q

Orthographic projection was developed for the purpose of

A

Communicating information about physical objects (part of a universal system of drawings)

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19
Q

In simple terms Orthographic drawings are

A

Views (front, side, top, etc) of an object

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20
Q

Third angle and first angle projections are

A

Modern orthographic projection that are defined by a reference system of two viewing planes, Horizontal (ground) and Vertical (backdrop)

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21
Q

Horizontal and vertical planes partition 3D space into 4 quadrants which were labelled

A

I, II, III, IV

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22
Q

Third angle multi-view orthographic projections place the object in quadrant

A

III, i.e below the H plane and behind the V plane, the planes are transparent and each view is pulled on to the plane closest to it

23
Q

First angle multi-view orthographic projections place the object in quadrant

A

I, i.e above the H plane and in front of the V plane, the planes are opaque and each view is pushed through the object onto the plane furthest from it

24
Q

All 6 external views are not always needed to describe an object, and certain views are selected to avoid

A

Hidden details and unnecessary repetition of detail (simplicity + clarity)

25
Q

It is usually sufficient to only show 3 views to fully describe an object. These are

A

Top, Front, Right (side)

26
Q

The archaelogical artifact that is the first account of cadastral surveying

A

Si427 - from Babylonian field
Contains plan view with dimensions and created to document the subdivision of a property

27
Q

In addition to the drawing, there are other non-drawing elements that provide information on the plan to help the viewer understand the plan content

A
  1. Titleblock
  2. Dimensions
28
Q

Title blocks should contain

A
  1. Name of drafter
  2. Name of company
  3. Overall drawing title
  4. Scale
  5. Date
  6. Sheet #
  7. Job #
  8. Notes
29
Q

Title block dimensions change based on

A

The size of the paper

30
Q

Engineering drawings have two primary functions

A
  1. To allow the designer to visualize the design while it is being calculated
  2. To allow the builder to construct the design once the drawing is completed
31
Q

A contractor should never have to

A

Scale off from an engineering drawing to determine a dimension

32
Q

Heights, widths, thicknesses, diameters, distances, etc all need to be

A

Conveyed clearly and with no ambiguity

33
Q

Most dimensioning problems can be solved by applying a few simple rules:

A
  1. Dimensions need to be easily read, print clearly, and place well outside the outline of the most appropriate view wherever possible
  2. Always include the minimum number of dimensions necessary
  3. Don’t confuse the issue by repeating dimensions already shown in another view
  4. Follow the same rules for dimension heights as for lettering heights
34
Q

The method of representing a 3d object in a 2D space is a form of

A

Parallel projection, where the view direction is orthogonal (perpendicular) to the projection plane

35
Q

3rd angle orthographic projection is composed of

A

Front (elevation), top (plan) and right (elevation) views

36
Q

3rd angle orthographic projection should have equal spacing between views which represents

A

The projection planes

37
Q

In 3rd angle orthographic projections, hidden elements are represented with

A

Dashed lines

38
Q

3D parallel projections are either

A

Axonometric or Oblique

39
Q

Axonometric projections are

A

Isometric, where all axis are scaled the same

40
Q

For oblique projections

A
  1. The axes in the front face, typically X and Z are scaled the same
  2. The receding axis, typically Y at a 45 degree angle is scaled differently to account for it being further away
41
Q

There are two different ways to depict a deciding Y scale

A
  1. Cabinet / reduced scale
  2. Cavalier / true scale
42
Q

Oblique drawings use

A

A true orthographic view for one face (the frontal face) of the object

43
Q

Which face is typically drawn on the front of the oblique box

A
  1. Longest face
  2. The exception to this rule is when the most complex shaped side is drawn on the front as opposed to the longest face
44
Q

It is quite common to draw the receding axis at a _____ degree angle to the horizontal

A

45

45
Q

If lines parallel to the receding axis are drawn at true scale length, then the drawing is called a

A

Cavaller drawing

46
Q

If receding lines are drawn at some fraction of the true scale length (e.g 1/2) the drawing is called

A

Cabinet drawing

47
Q

To minimise distortion in oblique drawings, receding lines are usually drawn between

A

1/2 and 3/4 full size

48
Q

An axonometric projection is an

A

Orthographic projection upon a plane oblique to the three principal planes.
When this plane makes equal angles with the principal planes, an isometric projection results

49
Q

An axonometric projection uses a ____ degree angle set square for the receding lines. and ______ for the vertical lines

A

30 degrees, verticals

50
Q

On axonometric projections, the three principal planes are thus represented by

A

Lines drawn with equal included angles (120 degree) hence the name isometric (greek for same measure)

51
Q

In axonometric drawings, true dimensions can only be laid off on lines parallel to

A

One of the three principal axes

52
Q

In axonometric drawings lines on the object that lie in other planes must be derived from

A

Their intersection with those planes

53
Q

In axonometric drawing, circles in the principal planes appear as ellipses with radii laid off at true length along each of the two axes within the plane.
Circles not in the principal planes must

A

First be plotted on the principal plane and then transferred to the proper position

54
Q

In axonometric drawing, it is typical to draw

A

An irregularly shaped object by first drawing a rectangular box that encloses it, locating the intersections of the objects lines on the bix and the completing the object drawing.