Week 7: Usability Flashcards

You may prefer our related Brainscape-certified flashcards:
1
Q

What is satisficing?

A
  • Making the good enough decision
  • Looking at the first option
  • E.g. looking through a webpage just to find what you’re looking for
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2
Q

What are affordances?

A

The relationship between a physical object and the capability of the agent to determine how the object is used

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3
Q

What are signifiers?

A

Any perceivable indicator that communicates appropriate behaviour

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4
Q

What are constraints?

A

Designed deliberately to guide our actions by not allowing certain actions to be performed.

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5
Q

List the types of error.

A
  • capture
  • description
  • data driven
  • associative-activation
  • loss of activation
  • mode
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6
Q

Describe a capture error

A

When you make a mistake that is something you have learned, e.g. the well learned sequence of quit and save done wrong

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7
Q

Describe a description error

A

The correct action directed toward the wrong object

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8
Q

Describe a data driven error

A

Unconscious data processing interference e.g. stroop task

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9
Q

Describe an associative-activation error

A

An internal, semantic mismatch e.g. sending a text to the person the text is about

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10
Q

Describe a loss of activation error

A

Working memory failure e.g. forgetting what to do half way through doing it

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11
Q

Describe a mode error

A

When the user perceives the system to be in a state that it is not e.g. CAPS lock

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12
Q

What user characteristics must be taken into account when designing something?

A
  • experience
  • domain knowledge
  • cultural background
  • age
  • disability
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13
Q

What is the difference between mapping and conceptual models?

A

Mapping refers to the relationship between two things, whereas conceptual models are explanations of how something works

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14
Q

What are the essentials of device feedback?

A
  • must be immediate and appropriate
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