Week 6 - Persuasion Flashcards

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1
Q

Persuasion

A

communication that is designed to influence a persons attitudes and behaviour

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2
Q

elaboration likelihood model (ELM)

A

a model describing two distinct routes (central and peripheral) that are used to process persuasive messages

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3
Q

central or systematic route processing

A

a type of processing that occurs when people have the ability and motivation to carefully evaluate the arguments in a persuasive message

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4
Q

peripheral or heuristic route processing

A

a type of processing of persuasive messages that occurs when people lack the ability and motivation to carefully evaluate a persuasive message, and therefore are influenced only by superficial cues

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5
Q

peripheral cues

A

cues that are associated with the context of a message rather than the content, these cues include length of the message, the source of the message, and the speed at which the message is delivered

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6
Q

sleeper effect

A

the phenomenon by which a message that initially is not particularly persuasive becomes more persuasive over time because people forget its source

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7
Q

subliminal persuasion

A

a type of persuasion that occurs when stimuli are presented very rapidly at an unconscious level

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8
Q

forewarning

A

making people aware that they will soon receive a persuasive message

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9
Q

reactance

A

the idea that people react to threats to their freedom to engage in a behaviour by becoming even more likely to engage in the behaviour

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10
Q

inoculation

A

the idea that exposure to a weak version of a persuasive message strengthens peoples ability to later resist stronger versions of the message

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