Week 5 Flashcards

1
Q

What is ubiquitous computing?

A

Technology that is accessible to the user whenever and

wherever they want or need it.

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2
Q

What are the challenges of ubicomp?

A

Introducing novel experience

Design for adaptation

Creating experience continuity across devices

Device Interconnection

Respecting boundaries

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3
Q

What are the challenges of mobile

computing?

A

Limited screen space or no screen at all.

Battery life

Limitations on storage, memory and communication ability

All sorts of people use them so there is a number of
potential users and contexts.

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4
Q

What are the design principles for wearables

A

Unmonopolizing of people’s attention

Unrestrictive

Observable

Controllable

Attentive to the environment

Communicative to others

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5
Q

What is ambient intelligence?

A

Describes how the devices appear to integrate algorithmic reasoning (intelligence) into human-built spaces so that it becomes part of the ambiance of the
environment.

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6
Q

What is physical computing?

A

How people interact with computing through physical objects rather than in online environment.

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7
Q

What is the internet of things?

A

The interconnection via the Internet of computing devices embedded in everyday objects, enabling them to send and receive data.

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8
Q

What are characteristics of ambient intelligence?

A

Context awareness

Personalised

Immersive

Adaptive

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