Week 12 - Play Flashcards
What is Play?
Play behaviors are creative and behaviorally flexible encounters with the world
Components of play
- Voluntary
- Non-functional (means over ends)
- Nature of behaviors may not resemble those in a functional context
- Positive affect
Long-term Functions of Play
- Classic view of play is that is practice for adulthood
* Master behaviors that are important functionally
Immediate Functions of Play
- May help children learn new skills
* Imaginary play linked to perspective taking - Allows practice in “novel” situations
* Generate new responses in novel environments
Domains of Play
(1) Locomotor • Rolling down a hill • Climbing a tree (2) Object • Building blocks (3) Social • Play fighting • Peek-a-boo (4) Pretend • Playing house
Locomotor Play
Defining features:
(1) Physically active
(2) Not functional
Rhythmical stereotypies:
• Seen in infancy
• Infants spent about 5% of their time engaged in such behaviors
• No gender differences
Exercise play
• Swinging, jumping, climbing, splashing, swimming, skipping rope
• Increases through preschool years
• Peaks at around 4 to 5 years of age, then declines
• Boys engage in more exercise play than do girls
Functions of Locomotor Play
- Rhythmic stereotypies are linked to motor development
- Locomotor play is linked to physical strength and endurance
- Children appear to need it
- Researchers have done studies with preschoolers and elementary school children in which they vary the amount of time children spend in their seats doing school work
- The longer they are in their seats, the more vigorously they play
Object Play
• Preschoolers (ages 3-5 years) spend a lot of time engaged in object play
• Researchers observed preschoolers during a school year
• 26% of all observed behavior was pretend play with objects• Boys did this more than
girls• 10% of all observed
behavior was construction• Girls did this more than boys
• These behaviors may peak in preschool/early elementary school
Functions of object play
Was hypothesized that playing with
objects increases problem-solving
abilities
• Data are not consistent with this
Social Play
Defining characteristic is interaction between two people
• Child and adult
• Two children
Adult-child Social Play
- Adults will self-handicap
* Give child the chance to be in different roles
Peer Social Play
• Rough-and-tumble play
• Physically vigorous behaviors
• Exaggerated movements
• Role-taking and self-handicapping
• 50:50 rule
• Observational studies suggest that rough
and tumble play accounts for:
• 4% of behavior during preschool
• 10% of behavior in primary school
• 4% of behavior in early adolescence
• Boys do it 2 to 3 times more often than do
girls
Functions of rough and tumble play during childhood
(1) Opportunity to practice fighting skills
• No evidence to support this
(2) Learning to decode social skills
• Some evidence that more rough and tumble play is linked to ability to decode emotional signals (e.g., happy and sad faces)
(3) Helping boys to form social groups
• Rough and tumble play occurs most frequently among groups of boys who engage in high levels of activity
and rough behavior
(4) Way to learn about behaviors of others and demonstrate your own strengths
Functions of rough and tumble play during adolescence
During adolescence, rough and tumble play is linked to aggressive behavior
• Dominant adolescents initiate it with less dominant peers
• May be a way of using aggression to control resources
Pretend Play
Begins in parent-child interactions
• Parents expand on children’s pretend themes
• Around 1.5 to 2 years of age, children begin engaging in pretend play with peers
• Peaks at around 5-years-of-age
• Preschoolers also engage in solitary pretend play