Week 12 + 1 Flashcards

1
Q

What is the most common injuries sustained on playgrounds?

A

Bone Fracture

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2
Q

What are some playground structures where injuries commonly occur?

A

Climbing structures
Slides
Swings
Teeter-totters

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3
Q

What is better proactively defining issues or retroactively identifying issues?

A

Proactive - better chance of reducing injuries
Retroactive - Reacting after injuries happen (common in playgrounds)

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4
Q

What are some factors that impact playground safety?

A
  1. Number of structures
  2. Height of structures
  3. Socioeconomic status of neighborhood
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5
Q

How do you make a safe playground

A
  1. Playground safety surfaces
  2. Spatial Design
  3. Playground Signs
  4. Maintenance and Inspection
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6
Q

What are some examples of safety surfaces?

A

Wood chips
Mulch
Sand
Pea gravel
Shredded rubber
Rubber Mats

Avoid: concrete, asphalt, grass, packed dirt, sharp rocks

  • Free of water, no tripping hazard, loose-fill surfaces at least 30 cm deep, playground surfacing should extend 1.8m beyond equipment, higher equipment the deeper the surface
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7
Q

What are some spatial design factors that should be considered in playground design

A

Nearby hazards
High-traffic areas, lakes, ponds or cliffs
Build a fence around the playground or install thick hedges to deter children from wandering off
Make sure not to obstruct the sight of supervisors
Drainage: Ensure the site has proper drainage so water will not pool under equipment
Sun exposure: consider ways to provide shade to protect against heat stroke
Add shaded structures

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8
Q

Why should we use playground signs

A

Use signs to point kids and adults to age-appropriate play areas
Place a sign at the entrance that displays playground rules, park hours and playground owner contact information. All signs can be customized to fit the playground theme or colour scheme, to keep the mood cheerful throughout

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9
Q

What kind of maintenance and inspection protocols should be followed with playground design?

A

Hard surfaces beneath equipment
Surfacing that does not extend beyond 1.8 meters in all directions
Bolts, hooks or other protruding hardware *
Head entrapment hazards
Congested play areas
Trip hazards
Lack of supervision
Lack of separate age-appropriate play areas
Sharp edges
Lack of guardrails on platforms
Unsafe equipment

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10
Q

How to increase sales (spatial layout)

A

Locate high-draw items around the periphery of the store
Use prominent locations for high-impulse and high-margin items
Distribute power items to both sides of an isle and disperse them to increase the viewing of other items
Use end-aisle locations
Convey the mission of the store through careful positioning of the lead-off department

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11
Q

What temperature should produce be kept at to ensure quality?

A

68F

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12
Q

What temp should the preparation area be kept at

A

58*

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13
Q

Explain the Servicescape Model

A

the environment in which services are delivered and where the firm and customer interact

Service providers should build environments that achieve a balance between

  1. Develop environments that appeal to consumer pleasure and arousal states while avoiding atmospheres that create submissiveness
  2. Construct environments that facilitate the operational ease and efficiency of the firm
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14
Q

What are some things to create the balance noted in the servicescape model

A

ambient conditions: lighting, sound, smell and temperature

Spatial layout: trap customers in, force them to move through the entire area

Signs, symbols, artifacts - characteristics of building design that carry social significance

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15
Q

What happens to our bodies as we grow older?

A

vision and hearing loss, more prone to falling

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16
Q

What do we see a decrease in as we age?

A

Auditory perception, visual acuity, movement speed, balance, cognitive processing speed, fine motor skills, sensory feedback, long term memory, working memory strength, fitness and coordination

17
Q

What were the outcomes of the cogito study?

A

Both groups showed improvements

Group one (younger adults) showed more improvements than group 2
Learned things faster *^

Group 2 (older adults) was more consistent over time (less variable)

Group 1 performance was all over the place and was easily distracted

∴ Group 2s overall reliability and productivity was higher

18
Q

What were the outcomes of the cogito study?

A

Both groups showed improvements

Group one (younger adults) showed more improvements than group 2
Learned things faster *^

Group 2 (older adults) was more consistent over time (less variable)

Group 1 performance was all over the place and was easily distracted

∴ Group 2s overall reliability and productivity was higher

19
Q

What are the pros of having older workers

A

more experience
better focus
higher motivation

20
Q

What are some work environment recommendations for older adults

A
  1. Visual
    - increased font size, larger monitors, more distinct colours

2, Sensory and Motor
- avoid high-frequency sounds, use auditory cues, break down tasks, provide enough time

  1. Information Processing
    - give clear instructions, simple displays, memory adis
21
Q

How can we design safe intersections for older adults?

A
  1. Clear Signs
  2. Auditory, visual and sensory cues
    - indicating when it is safe to cross
    - textured markings on the ground indicate where the sidewalk ends
  3. Clear markings on the road
  4. Enough time for pedestrian crossing
  5. The intersection should be free of obstacles