Week 10 Flashcards

1
Q

What are the four developmental domains?

A

physical (motor), cognitive, social and emotional, language and communication

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2
Q

What are fine motor skills?

A

Small movements in the hands, wrists, fingers, feet, toes, lips and tongue

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3
Q

What are gross motor movements?

A

Development of muscles that enable babies to hold up their heads, sit and crawl, and eventually run, jump and skip

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4
Q

On average, how long does it take before we can walk?

A

~1 years old

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5
Q

Explain First child syndrome and why this occurs

A

Motor skills for the first born develop later than other children in the family

why?
Parental contact (cuddled a lot)
Sensitive period
Not as much exposure to stimulus to do activities on their own
With more experience, parents do this less with the following children
More exposure to stimuli (e.g., toys, furniture), faster you will develop the skill

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6
Q

Why can’t we walk immediately after birth?

A

Bones not fully developed
We are born before being fully developed (our systems are still developing)
Body proportions (head ¼ body size), lots of wobbling

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7
Q

What are some characteristics in early walking?

A

Short steps
Little leg and hip extension
Flat footed standing
Toes point out
Feet far apart
Little trunk rotation
Arms in “high guard”
Bad balance due to proportions of body, muscles, bones, systems developing
In cognitive stage of learning

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8
Q

What are the two types of grips?

A

Power grip sand precision grips

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9
Q

What are power grips?

A

Grabbing doors
Cylnidrical (1-1.5 years)
Spherical, hook, lateral prehension

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10
Q

What are precision grips?

A

Writing, surgery
Pinch grip, develops later on in childhood
It is best to design things bigger and lighter weight for children to make it easier for them to use

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11
Q

Explain grasping in child development

A

Takes a long time to develop
Takes 4.5-7 years for fine motor control to develop
Important to create environments specific to the population you are looking at, adjust projects to make it easier for them to complete

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12
Q

What is our visual acuity across childhood?

A

Birth: 20/800
1 year: 20/100
5 years: 20/30
10 years: 20/20

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13
Q

Explain how we develop vision

A

Vision corrects our movements, from correct grip size, etc., but is bad when born
Takes 5 – 10 years to have avg adult visual acuity
Takes a long time for the colour to develop (RBY early years, subtle colours take a long to see)
Stick with simple colours when designing a toy

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14
Q

Explain the results of the visual cliff study

A

If they cannot perceive depth - they will crawl across no problem
If they can perceive - they will stop and recognize risk
Depth perception can take up to 14 months to develop
Some infants can walk before they can perceive depth

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15
Q

What features should be included when designing infant toys?

A

Colourful (primary colours - red, blue, yellow)
Simple shapes
Big distinct shapes
Soft
Fit the grasp
Gross motor skills (no fine motor skill requirement)
Large objects should require a power, rather than a precision grip

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16
Q

What is the hierarchical task analysis?

A

The HTA describes an activity in terms of its specific goals,tasks, subtasks and operations

17
Q

Explain the terminology for the HTA

A

Goal: the overall purpose
Task: major activities
Subtasks: very specific components of each task (reach out of pocket to get wallet)
Operation: simple task performed, lowest level single action ( raising arm, grab with fingers)

18
Q

What are the steps to carrying out a research study involving humans?

A
  1. Define the overall goal of the research
  2. Determine the type of research question for the study
  3. Determine the scope, time frame and sample
  4. Determine stop criteria
  5. List ethical considerations
  6. Choose your collection method and tools
  7. Make a structure for your data collection
  8. Recruit or select participants
  9. Pilot test the data collection and tweak
  10. Carry out the collection
  11. Analyze data
  12. Present your findings
19
Q

What is a stakeholder?

A

A person and/or a group that make a special interest in your project (business)

Anyone that may be impacted by the outcome of your project

20
Q

What is the difference between stakeholders and users?

A

Stakeholder: who has something at stake in engineering design
User: who uses the design
Users can be stakeholders

21
Q

What are the Process Steps

A
  1. Evaluate the current system status
  2. Identify known and potential problems and issue s
  3. Apply measures to quantify worker health and system performance
  4. Possible improvement ideas - check!
  5. Evaluate each improvement option
    Use the same indicators and qualitative info 6.Check with users
  6. Revise ideas
    Recommend best options
22
Q

What are the steps for system analysis

A
  • Define your system
    -What are the boundaries?
    • What is inside the system?
    • Inputs and outputs?
  • Evaluate system performance
    • think productivity, quality, and other aspects
  • Evaluate the operator’s well-being
    - pain, risk factors, Satisfaction
23
Q

Who/What should be taken into account when evaluating the current scenario of a system

A

Management
Visual Inspection
Operators
Supervisors
Measurement
Documentation & Records
USERS of all types
Trials, User Tests & Experiments

24
Q

What are some wualitative methods for collecting data?

A

Interviews
Focus Group
Surveys (open-ended questions)
Comment boxes
Participant observation filed notes

25
Q

How do you ask “smart” questions?

A
  • open-ended
  • open minded
  • responsive to their comments (ask people why and to give examples)
26
Q

What should you avoid when asking questions?

A
  • Biased questions: questions that encourage participants to respond to the questions in a certain way
  • double-barreled questions: a question that has more than one question embedded in it.
27
Q

What kind of scales can relative survey questions have?

A
  • real mid point (odd number)
    -2, -1, 0, 1, 2
  • forced choice (even number)
    1,2,3,4,5,6