UX06 | Design principles Flashcards

1
Q

What are high level guidelines which if followed, can help to ensure that the software we create is of a high standard?

A

Design principles

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2
Q

Universal truths, Apply across disciplines and increase the probability of success are all what?

A

Design principles

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3
Q

People need to know what they are going to get from your page, product, or process, how long it will take, and what they’ll need to do before they begin working at it, which is also known as what?

A

Predictability

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4
Q

Visual clues that tell us how a product or control should be used is known as

A

Affordances

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5
Q

Established ways of doing things which saves customers time and energy of having to relearn things they already know how to do are known as

A

Conventions

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6
Q

Jonathon Ives once said “it’s easy to be different but very difficult to be” what?

A

Better

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7
Q

Confirms actions, encourages users to continue and clarifies what they can do next

A

Feedback

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8
Q

Simple mental aids that keep us on the right track by limiting our alternatives are known as

A

Constraints

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9
Q

What is a design principle that says people should be able to recover from their inevitable mistakes?

A

Forgiveness

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10
Q

Strong affordances, reversibility of actions, confirmations, warnings and help are all examples of what?

A

Forgiveness

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11
Q

What is the psychological principle which states that the more options are available to a person, the longer it will take for him or her to make a decision about which option is best?

A

Hick’s Law

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12
Q

What is the optimal amount of options to give a user without having them feel constrained or overwhelmed?

A

3 choices. 1-2 feels constrained while anything more than 3 can be overwhelming.

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13
Q

What is the principle that says it is faster to hit larger targets that are close to you, than smaller targets that are further away?

A

Fitt’s law

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14
Q

What is it called when an interaction design pattern that sequences information and actions across several screens (e.g., a step-by-step signup flow). The purpose is to lower the chances that users will feel overwhelmed by what they encounter.

A

Progressive Disclosure

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