Usability Testing & Prototyping Flashcards

1
Q

What is prototyping?

A

A tangible representation of a design to explore usability

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Purpose of prototyping

A

Test ideas/early/cheaply
Gather user feedback
Fail fast to refine designs

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Low-Fidelity (Lo-Fi) prototypes

A

Sketches, wireframes, storyboards, index cards

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Pros and Cons of Lo-Fi

A

Pros: fast, cheap, iterative
Cons: hard to test/visualise fine details

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

High-Fidelity (Hi-Fi) prototypes

A

Interactive Digital Prototypes (Figma, Adobe), Physical Kits (Arduino)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Pros and Cons of Hi-Fi

A

Pros: near-final look/feel (realistic)
Cons: costly, users may hesitate to critique

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Other prototypes

A
  • Rapid prototyping: 3D-printed models (expensive but functional)
  • Vertical: Deep dive into few features (database proof-of-concept)
  • Horizontal: Broad but shallow (full UI mock up)
  • Chauffeured: Designer manually demonstrates paper interface
  • Wizard of Oz: Human simulates system responses (chatbots)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Usability Testing

A

Observing real users performing tasks to evaluate ease of user

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Usability Testing process

A
  1. Assign tasks
  2. Record behaviour/feedback
  3. Identify pain points
How well did you know this?
1
Not at all
2
3
4
5
Perfectly