Unit 4 Flashcards

1
Q

Escape

A

-removal of an already present aversive stimuli
-When you ESCAPE successfully this is a
-When we engage in a Bx to remove an ALREADY present Aversive stimulus
Ex. Floor shocked and rat presses lever that stops it
Ex Joey is beating u up and you give him your lunch money’s I he will stop beating you up

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2
Q

Function

A

Purpose, effect

Stimulus change

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3
Q

Environment

A

All stimuli that can effect Bx

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4
Q

Behavior chain

A

Complex Bx consists of Atwood or more responses that occur in a specific order
-sequence of responses each sequence of responses with a particular stimuli
- individual parts are called links
Ex. Brushing teeth, washing hands, changing s babies dieper

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5
Q

Function-altering effect of reinforcement

A

makes it more likely that antecedent stimuli will evoke behavior previously reinforced in their presence

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6
Q

Function Altering

A

permeant effects or relations

  • How a stimulus can be changed as a result of learning
    ex. Bell and meat powder
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6
Q

Refle CMO is a type of conditioned MO

A

learning occurs because of value

-something that acquires value because it signals an improving or worsening set of conditions A PROMISE OR A THREAT

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7
Q

Avoidance

A

when engaged in behavior to remove a warning stimulus that an aversive stimulus is about to be present!
ex. light comes on that a shock will be presented in 30 seconds so the rat then presses the lever to remove the light and delay the shock, Joey comes in the room and you immediately hand over your money before he begins to beat you up

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8
Q

An unconditioned EO for Negative Reinforcement

A

learned

Evokes escape behavior which has to be learned

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9
Q

Chained

A

at least two schedules, but 1 reinforcer at the end

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10
Q

manipulate reinforcer

A

would increase the work of the student. working for stickers, harder work increase what they are working for.
ex. reinforcer increases by quantitate manipulation

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11
Q

EO

A

Establishing Operation: has 2 parts
Antecedent that makes you want it
Consequence evokes the behavior

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12
Q

AO

A

Abolishing Operation: Decreases value of a reinforcer that decreases any behaviors that have been reinforced in the past.
ex. satiated, so might see the cookie but not want it because they are not valuable, there is a low value because you are full or sick

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13
Q

Opposite of Response Generalization

A

Differentiation: narrowing responses

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14
Q

Negative reinforcement

A

involves escape or avoidance of some aversive stimuli

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15
Q

Extinction

A

withholding of reinforcement

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16
Q

What is the difference between Negative reinforcement and extinction?

A

NR: involves escape or avoidance of aversive stimulus

Extinction withholding of reinforcement

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17
Q

punishment can be positive

A

addition of a stimulus to environment

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18
Q

Negative

A

removal of a stimulus
ex. if you ask me to turn down the TV and I do. The removal of loud volume is negative and if your behavior is increased over a period of time then it means it’s being reinforced.

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19
Q

Unconditioned

A

unlearned

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20
Q

conditioned

A

learned

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21
Q

What is the distinction between Reinforcer and Punisher?

A

Affects the behavior

  • consequence of either
  • adding/pos or taking away/Neg from the environment
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22
Q

Response Generalization ????

A
when a response that has not been specifically reinforced increases infrequency a as result of a similar response (maybe similar in topography or class or other properties) contacting reinforcement 
ex. teach you to say ball when you see ball then once learned  you said "beach ball or big ball"
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23
Q

Time-out from Positive Reinforcement

A

A type of Negative punishment procedures in which response starts a time; while the time is running, the organism cannot access reinforcement

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24
Opposite of stimulus generalization
diScrimination-narrowing of Stimulus | remember the S for stimulus
25
Negative Reinforcement
equals relief - removal of a stimulus (something bad typically) that increases the future frequency of behavior ex. bug bite scratching gets rid of the bad itching making it reinforcing
26
Negative punishment
the removal of something (usually something 'goo') a a consequence that decreases the future frequency o your behavior
27
An aversive stimulus whose termination results in negative reinforcement
EO because it's the definition
28
Positive Reinforcement
The addition of a stimulus, which increases the future frequency of behavior reinforcement, means increase in future ex. you ask for ice-cream, consequence is that i give you ice cream. Adding ice cream to the environment makes it POSITIVE and if this increases your behavior of asking for ice cream it's reinforcement
29
Punisher
is consequence that decreases the future frequency of the behavior
30
Recovery from punishment
1 of the 4 consequences | withholding a previous punisher as a consequence and behavior increases.
31
in order for a Bx to occur
you need an motivational operation EO (valuable that you want it) and Sd (saying you can get the valuable)
32
EO for Reinforcement
Evokes Bx ex if you have not eaten for several hours environmental conditions) This will increase the reinforcing value of food and increase the likelihood of you engaging in Bx's that resulted in food in the past.
33
AO for Reinforcement
Abates Bx | ex. you just ate your turkey dinner and this decrease the value of food, therefore abates Bx
34
Stimulus generalization
When a stimulus acts as an Sd without prior contact with the contingency due to some similarity or association with an Sd ex. New pen is shown though I still say pen
35
Differential reinforcement of high rates of responding (ORH) schedule is?
minimum # of responses over a period of time | ex. only used to SPEED the person up from being distracted
36
An aversive stimulus whose termination results in Negative reinforcement for escape behavior is?
EO
37
CRF
Continous reinforcement
38
Surrogate CMO is a type of conditioned MO
something that acquire value because it has been paired with other things ex. beer having value when eating BBQ listening to Mexican music and wanting chips and salsa
39
Evoke
Operant Behavior is learned makes a behavior occur EO for reinforcement have an evocative effect on Bx
40
Differentiation
narrowing down the response
41
MO
CONSEQUENCES Environmental set of conditions that changes the concurrent value of something-evokes or abates any Bx that have produced that something in the past
42
Establishing and Abolishing
EstablishING:increase in value of stimuli AbolisING: decrease of value of a stimuli stImulI remember the i for stimuli
43
Sdelta
a discriminative stimuli that signals unavailability of a reinforcer ex. closed donut store
44
SDP
Discriminative stimuli signals availability of punishment | ex. cookies in an electric box, signals you will get a shock
45
3 Discriminative Stimuli
Sdelta SDP Sd
46
Transitive CMO is a type of Conditioned MO
Something that acquires value because it is needed to get something else -transferring value
47
Unconditioned MO
Things we all want without priory learningEx. hunger, thirst, sleep, oxygen activity
48
Another word for response generalization
INDUCTION memorize
49
learned MO
Those things which become valuable to us as a result of sour experiences ex. money, attention, specific toys, alcohol, clothes any number of things for the list is endless
50
An aversive Stimulus Whose terminations results in Neg Reinforcement for escape
EO increases value of reinforcement
51
Discrimination
Narrowing of stimuli
52
EO for punishment
Increase in value of punisher | decreases in Bx that produces the punisher
53
Differential Reinforcement
the action of reinforcing Different Responses or putting on extinction or shaping Diff Stimuli The Bx learns to discrimante
54
Reinforcement
Consequence that increase future frequency of Bx
55
Topographical Response class
Same Bx different situation or outcome ex. I say water I get water, I say water when you ask me what i'd like to drink, I say water when someone says H2O ex. "Hunk a Hunk of cheese"
56
Topography Based
What is said is Different-REsponse looks the same
57
An aversive stimulus whose termination results in negative reinforcement for escape behavior:
EO
58
Types of conditioned motivating operations
* Surrogate * Reflexive * Transitive
59
Conditioned motivating operations (CMOs
Events, operations, and stimulus conditions whose value-altering effects are learned (their behavioraltering effects are also learned).
60
Surrogate conditioned motivating operation | CMO-S
“A stimulus that acquires its MO effectiveness by being paired with another MO and has the same value-altering and behavior-altering effects as the MO with which it was paired.”