U06 - Learning Flashcards
Operant conditioning
- type of associative learning process wherein the consequence of a behavioral response affects the likelihood of that response being repeated
- Edward Thorndike published his findings on this, used “puzzle boxes” to study how cats make associations between their voluntary behaviors and outcomes
Law of effect
- with the study of cats, Edward Thorndike formed this law
- behaviors followed by satisfying outcomes are more likely to be repeated, whereas behaviors followed by unsatisfying outcomes are less likely to be repeated
Skinner box
- B.F. Skinner designed this apparatus for studying learning
- Cage with lever that animal an press to produce effect (obtain food)
- Learning process can be operationalized as changes in rate of responses (lever presses)
ABCs of operant conditioning
Antecedents: situation or stimulus that precedes the behavior and sets the stage for the behavior to happen (like light signals availability of food)
Behavior: the voluntary action that takes place (the operant response)
Consequences: the stimuli presented after the behavior that either increase or decrease the likelihood that the behavior will be repeated
Reinforcement (key term in operant conditioning)
A consequence that increases the likelihood that a behavior will be repeated
Punishment (key term in operant conditioning)
- A consequence that decreases the likelihood that a behavior will be repeated
- subtract something
Positive (key term in operant conditioning)
- Stimulus is added
- Addition of stimulus that leads to an increase in the frequency of a behavior
- teacher giving you a good job sticker
- add something
Negative (key term in operant conditioning)
- Stimulus is moved
- Removal of a stimulus that leads to an increase in the frequency of a behavior
- Like tylenol or mom’s nagging or unpleasant sound of alarm clock
Primary reinforcers, reinforcement
- consequences that are innately pleasurable because they satisfy some biological need and contribute to survival/reproduction
- trying to increase a behavior
- things we naturally enjoy
- like food, drink, warmth, sex
Secondary reinforcers, reinforcement
- learned pleasures that acquire value through experience because of association with primary reinforcers (e.g., can be used to exchange for primary reinforcers
- trying to decrease a behavior
- things we have to learn to enjoy
- money, etc
Positive punishment
- Addition a stimulus leading to a decrease in the frequency of a behavior
- add a consequence to a unwanted behavior, do this to make it less appealing
Negative punishment
- Removal a stimulus leading to a decrease in the frequency of a behavior
- removing something decreases a behavior, like speeding ticket, or parents taking away a toy after bad behavior
Shaping (of operant responses)
- operant conditioning procedure in which successively closer approximations to the desired response are reinforced until the desired response finally occurs (reinforcement of successive approximations)
- too generous, animals won’t respond the right way to learning, but not enough, discourages as well
- used to teach complex behaviors, but not all animals can do complex things
Instinctive drift
- animal’s reversion to evolutionarily derived instinctual behaviors instead of demonstrating behavior learned through conditioning
- ex. raccoons washing coins they had been taught to place in the piggy bank
Immediate reinforcement
- timing matters
- reinforcing behavior immediately after it occurs helps establish strong association between response & consequence
Delayed reinforcement
- timing matters
- if there is a delay between response & reinforcement, association will be weaker
delay discounting
- tendency to devalue delayed outcomes
- explains why we would do impulsive things instead of studying before a midterm
- explains the immediate pleasure is much more powerful than the delayed pleasure of getting a good grade in the future
continuous reinforcement
- reinforcement schedule in which a behavior is rewarded every time it is performed
- leads to rapid acquisition of behavior
- but learned behavior is subject to rapid extinction