The role of technology in physical activity and sport Flashcards

1
Q

research

A

a systematic process of investigation and study carried out with the aim of advancing knowledge

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2
Q

sports analytics

A

studying data from sports performances to try and improve performance

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3
Q

quantitative data

A

factual information and numerical data

formal, objective and systematic process

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4
Q

qualitative data

A

subjective and looks at thoughts, feelings, opinions and emotions

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5
Q

objective data

A

information received based on facts
measurable and observable

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6
Q

subjective data

A

information based on personal opinions, beliefs and assumptions

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7
Q

validity

A

the data collected actually measures what it claims to measure

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8
Q

reliability

A

data is consistent and repeatable

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9
Q

notational match analysis

A

study of movements patterns and tactics.
used to gather objective data

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10
Q

biomechanics

A

used to analyse the sporting impact of body movements
quantitative study

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11
Q

indirect calorimetry

A

the amount of heat and energy generated in oxidisation reaction.

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12
Q

indirect calorimetry and metabolic cart help individuals to

A

determine energy requirements in response to nutrition overtime
calculate energy expenditure
determine the amount of food and nutrition needed (REE)

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13
Q

possible difficulties and sources of error effecting validity and reliability of metabolic cart and indirect calorimetry

A

air leaks
over or under feeding post results
difficult to use on children
only single snapshots- not averages
measurement or recording errors

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14
Q

benefits of GPS

A

makes better use of training as training meets demands
improves tactical analysis undertaken
coaches can compare players and pick best team
reduces recovery time

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15
Q

ways data integrity can be compromised

A

human error
transmitting error
software bugs and malfunctions

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16
Q

ways to minimise threats to data integrity

A

backing up data
controlling access to data
using error detection software
not leaving computer unaddended

17
Q

use of analytics

A

monitoring of fitness for performance

electrostimulisation for rehab- strengthens muscles
prevents loss of fitness
removes lactic acid

game analysis of player performance

talent ID/ scouting

18
Q

adapted equipment for the elderly and disabled

A

finger extension exerciser
low impact pedal machine
exercise balance beam
technologically advanced wheelchair design
prosthetics

19
Q

technology and facility development

A

3G surfaces
Mugas

multi sport opportunities

20
Q

positives of technology on the sport

A

marginal gains - optimise performance
increase participation and inclusivity
increase quality of surfaces
provides meaningful data to develop performance

21
Q

negatives of technology on the sport

A

misleading
expensive
paralysis by analysis- too reliant on information
placebo effect- gaining confidence from limited scientific results

22
Q

positives of technology on the performer

A

improved clothing and footwear
improved equipment (protective)
improved recovery from training
improved recovery from injury
better rehabilitation
increased knowledge of diet and supplements
advancements in drug testing

23
Q

negatives of technology on the performer

A

lead to injury or over aggression- protective equipment makes performers feel invincible
lead to cheating + drug taking
expensive

24
Q

positives of technology on coaches

A

highly informative
enables assessment of player performance
technical analysis can be gained through dartfish and prozone
develop training programmes
improve weaknesses

25
negatives of technology on coaches
there may be an over emphasis on performance analysis data computers open to hacking
26
positives of technology on the spectator
ensures correct decisions are reached helps officials communicate increased accuracy of results quickly given to audience increased excitement whilst awaiting decisions
27
negatives of technology on the spectator
loss of respect for official as the decision maker breaks in play are disruptive technology is not always welcomed E.G. by officials who feel they are losing control cost of technology can limit the use of it at some events meaning that spectators get an inconsistent viewing experience