Technology in Sport Flashcards

1
Q

Fitness

A

Wearable devices to track heart rates

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2
Q

Technique

A

Performance analysis in slow motion

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3
Q

Equipment

A

Smaller turbo engines in F1 cars are more efficient

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4
Q

Clothing

A

Track shoes are lighter and better grip

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5
Q

Facilities

A

Artificial snow
4G pitches means weather doesn’t matter

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6
Q

Officials

A

Communication (microphones)
Decision-making (playbacks)
Scoring
Timekeeping
Record-keeping

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7
Q

Spectators

A

Camera coverage
Stats information
Social media
Digital media
Interactive software (ticket + merchandise buying)

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8
Q

Popularity

A

Wearable technology
Game style apps to track data
Social media

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9
Q

Advantages

A

Better athlete performance
Better injury treatment
Officials decision are more accurate
Spectators are more engaged in the sport
Increases participation
Sponsors products are more likely to be bought

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10
Q

Disadvantages

A

Invades athletes privacy
Puts sole focus on winning
Slows the game
Not available for all levels of competition
Reduces atmosphere at live events
Detracts from intensity of the game
Social media hate
Sponsors association with a player who has taken PED’s makes people not want to buy their product

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