Task 7 - M&M Flashcards
What is a social robot?
- is an autonomous robot that interacts and communicates with humans or other autonomous physical agents by following social behaviors and rules attached to its role
- is physically embodied
- quite recent, since the 1990s
What is affective computing?
- study and development of systems and devices that can recognize, interpret, process, and simulate human affects
- interdisciplinary field: computer science, psy and cognitive science
What is the motivations for the research of affective computing?
- ability to give machines emotional intelligence, including to simulate empathy
- machine should interpret the emotional state of humans and adapt its behavior to them, giving an appropriate response to those emotions
What is human-robot interaction?
- study of interactions between humans and robots. It is often referred as HRI by researchers
- multidisciplinary field with contributions from human–computer interaction, artificial intelligence, robotics, natural language understanding, design, humanities and social sciences
What is cyberpsychology?
developing field that encompasses all psychological phenomena associated with or affected by emerging technology
What are 3 Research Directions for Affective Learning Technologies? (Baylor)
- Simulating affect to enhance human-like aspects of technology
- Sensing and responding to learner affect in both immersive environments and largerscale nonformal settings
- Supporting affective learning-related outcomes
Which types of games are the most beneficical for our brain? Why? (Raoafi and Sosso)
Action games are the most beneficial for the brain, whether online, on the phone or on the console
- -> stimulate our brain the most
- -> subject forced to make quick and precise decisions
How does intensive practice maintains a healthy cognitive function?
- more easily follow a target in a complex environment, and their ability to concentrate increases considerably -> greater capacity for attention
- reaction faster and they are also quicker to refocus their attention to the search for a new target in the virtual environment
- develop reflexes above the average
What has the increase in cognitive functions lead to when playing action games?
- associated with a significant increase in cognitive capacity for attention and memory
- correlation between regular gaming practice and a change in the functioning of the hippocampus
What was the result of a study w/ social robots with autistic children?
they have interacted more with the robots than with other children
What are characteristics of a good social robot?
- face and visual feedback/ expressions
- able to understand and show non-verbal cues
- social skills
What are applications of social robots?
- increase mood of lonely people (e.g. elderly)
- autistic children
What are 3 types of social robots?
- professional
- personal
- industrial
What are the most important characteristics of social robots?
Emotion exchange and interaction
Challenges for affective computing
- understanding of emotions in humans still limited
- how to intergrate multimodal Information
- ethics -> sense of self awareness?
- human system: complex