Speed, Accuracy, and Coordination Flashcards
What is spatial accuracy?
the type of accuracy required of aiming movements in which spatial position of the movement’s end point is important to the performance
What is timing accuracy?
the type of accuracy required of rapid movements in which accuracy of the movement time is important to the performance
Fitts’ law is that movement time increases as:
- movement amplitude increases
- aiming accuracy increase
Movement time is consistent whenever…
the ratio of the movement amplitude (A) to target width (W) remains constant.
Fitts’ found that the movement time increased as…
the ratio of A (movement amplitude) to W (target width) increased by either making A larger, making W smaller, or both
In linear speed accuracy trade off, more force is required when:
- movement time is decreased (fast movement)
- amplitude is increased (movement distance)
more force =
increased variability
What happens when a movement requires very high levels of muscular contractions (greater than about 70% of the subject’s capabilities)?
- Increasing speed by reducing MT can decrease spatial and timing error.
- greater muscular force requirement increases accuracy, adding inertial load to the movement can decrease error, up to a point.
- An inverted-U relationship exists between spatial accuracy and force requirements, with least accuracy at moderate levels of force.
How does decreasing the movement time in temporal goals effect accuracy?
has the effect of decreasing the timing error, making the movement more accurate in time
Describe a violation of speed-accuracy trade offs.
- When people were asked to perform a rapid striking task at different times, speeding up the movement resulted in a decrease in timing errors.
- THEREFORE timing accuracy is different than the speed-accuracy trade-off
Describe why some skills require spatial accuracy.
- the ability to execute a skill
- ie. hit a target
- generally requires slower movement
- ie. threading a needle
Describe why some skills require timing accuracy.
- knowing when to initiate a skill movement
- generally requires shorter time
- ie. judging when 2 seconds has passed