Socio-cognitive [learning] theories] Flashcards
limited prediction from trait scores
Mischel reviewed correlations between trait scores and particular behaviours, and between particular behaviours across (sometimes very similar) situations. He seldom found correlations above .30
traits as narrow but over-generalised
- Mischel suggests that assessments of cross-situational consistency may be based on judgements of temporal consistency of (situation-specific) prototypical behaviours in prototypical situations
- But trait assessments can ‘allow for’ person-situation interactions (Kammrath et al., 2005)
behavioural signutures
“Might the same person who is more caring, giving, and supportive than most people in relation to his family also be less caring and altruistic than most people in other contexts? Might these variations across situations be meaningful stable patterns that characterize the person enduringly…?” (Mischel)
Intraindividual profiles for verbal and physical aggression for one person
An intraindividual profile for one person regarding verbal and physical aggression may show:
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Verbal Aggression:
- Frequency: Commonly uses yelling and insults.
- Intensity: Highly emotional and aimed at humiliation.
- Triggers: Provoked by feeling disrespected.
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Physical Aggression:
- Frequency: Occurs less often, mainly in high-stress situations.
- Intensity: Can involve pushing or hitting.
- Triggers: Triggered by frustration or the need for dominance.
Overall, the individual primarily expresses aggression verbally, with physical aggression surfacing under specific circumstances.
classical conditioning
- Unconditioned Stimulus (US): A stimulus that naturally triggers a response (e.g., food).
- Unconditioned Response (UR): The natural response to the unconditioned stimulus (e.g., salivation when food is presented).
- Conditioned Stimulus (CS): A previously neutral stimulus that, after being paired with the unconditioned stimulus, begins to evoke a response (e.g., a bell).
- Conditioned Response (CR): The learned response to the conditioned stimulus (e.g., salivation in response to the bell alone)
instrumental conditioning
- Behaviours are more likely to be repeated when followedby welcomed outcomes (new positives or removednegatives serve as ‘rewards’, promoting ‘reinforcement’)
- Behaviours are less likely to be repeated when followed byunwelcome outcomes (new negatives or removedpositives serve as ‘punishments’, promoting ‘extinction’)
vicarious conditioning
- Witnessing others’ stark responses to a stimulus (e.g., pain after a buzzer) can quickly lead to manifesting similar responses (e.g., physiological arousal) to that stimulus
- E.g., Mikeka et al. (1984) demonstrated near-instant learning of fear of snakes when infant monkeys saw parents react very fearfully to even toy snakes
observational learning
- 4-year olds witnessed a male or female adult “playing” in response to a request to do so
- Some adults played with a construction toy; others creatively assaulted and insulted a ‘Bobo’ doll
- Kids taken elsewhere and told they could not play with some desirable toys
- They could play with a Bobo doll, though…
there was little display of ‘imitative’ novel aggression from the kids who had watched the adult play with a construction toy (‘despite’ their frustration)
1. The boys copied the man, especially physically
2. The girls copied the woman’s speech, a bit
interpretation of banduras experi
- Apparently ‘gender-appropriate’ novel behaviour - described as “play” - was (acquired then) copied when this group of children were frustrated and then given a novel Bobo doll to play with
- this is a far cry from “watching violence makes people aggressive”
learning possibilities
- All participants saw a film of a man beating a Bobo doll who “refused to move out of his way when told to do so”
- Condition 1: Straight to aggression measure
- Condition 2: First saw the man rewarded for his behaviour with praise and confectionary
- Condition 3: First saw the man called a bully, spanked with a rolled-up magazine, and threatened with a firmer spanking for any repeat of his aggressive behaviour
situation-specific personality characteristics
- Competencies (skills)
- Intelligence (understanding, problem solving)
- Behavioural (performance, gratification delay)
- Cognitions (beliefs)
- Expectancies
- Conditional (if…then)
- Perceived self-efficacy
- Expectancies
- Standards & goals (and self-regulation)
self-efficacy tends to influence
- Goal selection
- Effort, persistence, and performance
- Approach mood and attitude
- ‘Threat’ appraisal and anticipated coping
- Cf. Folkman & Lazarus model of stress
actions from person x situation interaction
Kids in the US can usually delay gratification for wrapped presents but less so for marshmallows. The opposite it true in Japan. Gratification delay is a skill that can be taught and learned in specific situations
putting it all back together
Behaviours result from combined if-then analyses that themselves result from combinations of inherited temperaments (e.g., cautious or bold); enduring personality characteristics (e.g., goals, trait self-efficacy) situational appraisals (e.g., threat, promise) ..