SOCIAL-PSYCH EXP OF AGG : DEINDIVIDUATION EVAL Flashcards
what are 4 evaluation points for social-psych exp for agg?
+ research support
+ real life application
- deindividuation doesn’t always lead to agg
- deindividuation doesn’t just lead to aggression
there is _______ ______ for deindividuation
research support
who conducted research support for deindividuation?
Douglas and McGarty
what did Douglas and McGarty look at?
aggressive online behaviour in chat rooms and instant messaging
Douglas and McGarty found a _____ ___________ …..
strong correlation between anonymity and ‘flaming’
what is ‘flaming’?
sending/posting threatening msgs
Douglas and McGarty found that most agg msgs were made by?
those who chose to hide their real identities
what does Douglas and McGarty’s research suggest a link between?
anonymity, deindividuation and agg behaviour
link to real life due to ‘trolling’
research support for deindividuation increases…
credibility of explanation
increases internal validity can see how agg behaviour links to anonymity
there is ____ ____ _________ for social-psych exp of agg
real life application
how can deindividuation theory have real life application?
understand aggressive behaviour in gaming services e.g. xbox live
what does xbox live promote?
psychological state of deindividuation
there is a reduction of what in online gaming services?
personal identity as people have ‘handles’ to identify themselves, in a crowd through online audience
what does the real-life application of social-psych exp increase?
external application of deindividuation as there is a real-world link to online gaming
there is a lack of what for social-psych exp?
lack of support as deindividuation doesn’t always lead to aggression