MEDIA INF ON AGG : EFFECTS OF COMPUTER GAMES Flashcards

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1
Q

what 3 methods do media psychologists use to study?

A

experimental
correlational
longitudinal

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2
Q

what are experimental studies?

A

lab based

look at the short-term effects of cg on agg

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3
Q

what are correlational studies?

A

look for an association between two variables and can look at the short-term effects on computer games on agg

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4
Q

what are longitudinal studies?

A

investigate behaviour for prolonged period of time, look for long term effects of computer games on agg

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5
Q

what methods brings together the 3 methods that media psychologists use?

A

meta-analysis giving overall judgement of the size of the effect of violent media on agg behaviour

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6
Q

who conducted experimental studies?

A

Bartholow and Anderson

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7
Q

what were the two conditions of Bartholow and Anderson’s experiment?

A

violent computer game (Mortal Kombat) and a non-violent game (PGA tournament golf)

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8
Q

what did everyone carry out after playing a vio-non-vio game in Bartholow and Anderson’s experiemnt?

A

Taylor Competitive Reaction Time Task

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9
Q

what is Taylor’s Comptetitive Reaction Time Task?

A

a standard lab measure of agg where student delivered white noise at chosen volumes to punish the non-exist opponent

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10
Q

what were the findings of Bartholow and Anderson’s experiment?

A

those who played a violent game selected significantly higher noise levels comp to non-vio players

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11
Q

what were the mean noise for the vio/non-vio players in Bartholow and Anderson’s exp?

A

vio - 5.97 decibels

non-vio - 4.6 decibels

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12
Q

what conducted correlational studies for media inf of agg?

A

DeLisi et al

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13
Q

who did DeLisi et al study?

A

227 juvenile offenders with histories of serious agg behaviours

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14
Q

how did DeLisi et al gather info on ppts?

A

structured interviews

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15
Q

what data did DeLisi et al gather from structured interviews?

A

several measures of agg and vio computer game playing

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16
Q

what were the findings of DeLisi et al’s study?

A

offenders’ agg behaviour significantly correlated w/ how often they played vio comp games and enjoyment

17
Q

what did DeLisi et al conclude through their correlational study?

A

link is so well established that agg should be considered public health issue and that computer game vio is significant risk factor

18
Q

who conducted a longitudinal study into media inf on agg?

A

Robertson et al

19
Q

what did Roberson et al want to study?

A

the link between ‘excessive’ TV viewing in childhood and agg behaviour in adulthood

20
Q

who did Robertson et al study?

A

1037 people born in New Zealand measured TV viewing hours at regular intervals up to the age of 26

21
Q

what did Robertson et al find?

A

TV hours reliable predictor of agg behaviour in terms of convictions for agg/vio crim

22
Q

what are people who watched most TV more likely to be diagnosed with according to Robertson et al?

A

anti-social personality disorder and have agg personality traits

23
Q

who conducted a meta-analysis of previous 3 types of methodology?

A

Anderson et al

24
Q

what did Anderson et al find?

A

exposure to vio comp games associated with increase in agg behaviours, thoughts and feelings

25
Q

who were the findings of Anderson et al’s study true for?

A

males and females across collectivist and individualist cultures

26
Q

what did researchers claim about media inf on agg from Anderson’s study?

A

effect of vio game on agg is greater than second hand smoke on cancer