MEDIA INF ON AGG : EFFECTS OF COMPUTER GAMES Flashcards

1
Q

what 3 methods do media psychologists use to study?

A

experimental
correlational
longitudinal

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2
Q

what are experimental studies?

A

lab based

look at the short-term effects of cg on agg

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3
Q

what are correlational studies?

A

look for an association between two variables and can look at the short-term effects on computer games on agg

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4
Q

what are longitudinal studies?

A

investigate behaviour for prolonged period of time, look for long term effects of computer games on agg

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5
Q

what methods brings together the 3 methods that media psychologists use?

A

meta-analysis giving overall judgement of the size of the effect of violent media on agg behaviour

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6
Q

who conducted experimental studies?

A

Bartholow and Anderson

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7
Q

what were the two conditions of Bartholow and Anderson’s experiment?

A

violent computer game (Mortal Kombat) and a non-violent game (PGA tournament golf)

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8
Q

what did everyone carry out after playing a vio-non-vio game in Bartholow and Anderson’s experiemnt?

A

Taylor Competitive Reaction Time Task

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9
Q

what is Taylor’s Comptetitive Reaction Time Task?

A

a standard lab measure of agg where student delivered white noise at chosen volumes to punish the non-exist opponent

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10
Q

what were the findings of Bartholow and Anderson’s experiment?

A

those who played a violent game selected significantly higher noise levels comp to non-vio players

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11
Q

what were the mean noise for the vio/non-vio players in Bartholow and Anderson’s exp?

A

vio - 5.97 decibels

non-vio - 4.6 decibels

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12
Q

what conducted correlational studies for media inf of agg?

A

DeLisi et al

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13
Q

who did DeLisi et al study?

A

227 juvenile offenders with histories of serious agg behaviours

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14
Q

how did DeLisi et al gather info on ppts?

A

structured interviews

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15
Q

what data did DeLisi et al gather from structured interviews?

A

several measures of agg and vio computer game playing

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16
Q

what were the findings of DeLisi et al’s study?

A

offenders’ agg behaviour significantly correlated w/ how often they played vio comp games and enjoyment

17
Q

what did DeLisi et al conclude through their correlational study?

A

link is so well established that agg should be considered public health issue and that computer game vio is significant risk factor

18
Q

who conducted a longitudinal study into media inf on agg?

A

Robertson et al

19
Q

what did Roberson et al want to study?

A

the link between ‘excessive’ TV viewing in childhood and agg behaviour in adulthood

20
Q

who did Robertson et al study?

A

1037 people born in New Zealand measured TV viewing hours at regular intervals up to the age of 26

21
Q

what did Robertson et al find?

A

TV hours reliable predictor of agg behaviour in terms of convictions for agg/vio crim

22
Q

what are people who watched most TV more likely to be diagnosed with according to Robertson et al?

A

anti-social personality disorder and have agg personality traits

23
Q

who conducted a meta-analysis of previous 3 types of methodology?

A

Anderson et al

24
Q

what did Anderson et al find?

A

exposure to vio comp games associated with increase in agg behaviours, thoughts and feelings

25
who were the findings of Anderson et al's study true for?
males and females across collectivist and individualist cultures
26
what did researchers claim about media inf on agg from Anderson's study?
effect of vio game on agg is greater than second hand smoke on cancer