Social Cognition – Errors, Biases, and Heuristics Flashcards
Errors and Biases
Errors and biases in decision-making resulting from automatic cognitive processing, including confirmation bias, illusory correlation, base rate fallacy, false consensus effect, gambler’s fallacy, counterfactual thinking, and illusory control.
Confirmation Bias
Tendency to seek information that confirms existing beliefs and ignore contradictory information.
Illusory Correlation
Overestimation of the relationship between two variables that are not related or only slightly related.
False Consensus Effect
Tendency to overestimate the extent to which others share our opinions, values, and beliefs.
Base Rate Fallacy
Tendency to ignore base rate information and be influenced by the distinctive features of individual cases.
Gambler’s Fallacy
Belief that chance events are affected by previous events and will “even out” in the short run.
Counterfactual Thinking
Tendency to imagine alternative outcomes to past events, leading to feelings of regret or relief.
Illusory Control
Belief that one can influence events that are actually outside of their control.
Heuristics
Mental shortcuts used for quick judgments, including representativeness, availability, anchoring and adjustment, and simulation heuristics.
Representativeness Heuristic
Judging the likelihood of an event based on how closely it resembles a prototype, often ignoring base rates.
Availability Heuristic
Judging the likelihood of an event based on how easily relevant examples come to mind, leading to overestimation of uncommon events.
Anchoring and Adjustment Heuristic
Estimating the likelihood of an event by starting with an initial value and adjusting from there.
Simulation Heuristic
Judging the likelihood of an event based on how easily it can be imagined happening, often influenced by counterfactual thinking. The simulation heuristic differs from other heuristics because, in addition to affecting our judgment about the probability that an event will occur, it affects how we feel or think others feel about the event.