setups Flashcards
Shipwrights of Axis
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
2 Fighters
3 Infantry
1 Space Dock
Starting Technologies
Sarween Tools
AI Development Algorithm
Starting Planets
Axis: 5/0
Commodities
5
Celdauri Trade Confederation
Starting Units
2 Carriers
1 Destroyer
4 Fighters
3 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose two of the following:
Antimass Deflectors
Sarween Tools
Plasma Scoring
Starting Planets
Louk: 2/1
Auldane: 1/3
Commodities
4
Savages of Cymiae
Starting Units
1 Carrier
1 Destroyer
1 Dreadnought
2 Fighters
3 Infantry
1 Space Dock
Starting Technologies
AI Development Algorithm
Neural Motivator
Starting Planets
Cymiae: 3/1
Commodities
3
Dih-Mohn Flotilla
Starting Units
2 Dreadnoughts
2 Destroyers
2 Fighters
2 Infantry
1 Mech
1 Space Dock
Starting Technologies
Dark Energy Tap
Scanlink Drone Network
Starting Planets
Abyssus: 4/2
Commodities
2
Florzen Profiteers
Starting Units
2 Carriers
4 Fighters
4 Infantry
1 Space Dock
Starting Technologies
Scanlink Drone Network
Neural Motivator
Starting Planets
Delmor: 2/1
Kyd: 1/2
Commodities
4
Free Systems Compact
Starting Units
1 Carrier
2 Cruisers
2 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Psychoarchaeology
Starting Planets
Idyn: 1/0
Kroll: 1/1
Cyrra: 0/1
Commodities
4
Ghemina Raiders
Starting Units
2 Carriers
1 Destroyer
3 Fighters
3 Infantry
2 Space Docks
Starting Technologies
Dark Energy Tap
Psychoarchaeology
Starting Planets
Drah: 1/2
Trykk: 2/1
Commodities
2
Augurs of Ilyxum
Starting Units
1 Carrier
2 Destroyers
2 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Scanlink Drone Network
AI Development Algorithm
Starting Planets
Chrion: 2/3
Demis: 2/2
Commodities
3
Kollecc Society
Starting Units
2 Carriers
1 Cruiser
2 Fighters
4 Infantry
1 Space Dock
Starting Technologies
Scanlink Drone Network
Starting Planets
Susuros: 4/4
Commodities
3
Kortali Tribunal
Starting Units
2 Carriers
1 Cruiser
2 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Plasma Scoring
Psychoarchaeology
Starting Planets
Ogdun: 2/0
Brthkul: 1/3
Commodities
3
Li-Zho Dynasty
Starting Units
2 Carriers
1 Destroyer
3 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Psychoarchaelogy
Antimass Deflectors
Starting Planets
Pax: 1/2
Vess: 0/1
Kyr: 2/0
Commodities
3
L’tokk Khrask
Starting Units
3 Cruisers
1 Fighter
3 Infantry
1 Space Dock
1 PDS
Starting Technologies
Scanlink Drone Network
Plasma Scoring
Starting Planets
Bohl-Dhur: 3/4
Commodities
2
Mirveda Protectorate
Starting Units
2 Carriers
1 Cruiser
5 Fighters
2 Infantry
1 Space Dock
1 PDS
Starting Technologies
AI Development Algorithm
Starting Planets
Aldra: 2/3
Beata: 2/1
Commodities
3
Glimmer of Mortheus
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
2 Fighters
3 Infantry
1 Space Dock
Starting Technologies
Dark Energy Tap
Sarween Tools
Starting Planets
Biaheo: 3/0
Empero: 0/3
Nebula
Commodities
3
Myko-Mentori
Starting Units
2 Carriers
1 Cruiser
1 Fighter
6 Infantry
1 Space Dock
Starting Technologies
Predictive Intelligence
Starting Planets
Shi-Halaum: 4/0
Commodities
1 [+1 per Space Dock]
Nivyn Star Kings
Starting Units
1 Carrier
1 Cruiser
1 Dreadnought
3 Fighters
3 Infantry
1 Mech
1 Space Dock
Starting Technologies
Dark Energy Tap
Plasma Scoring
Starting Planets
Ellas: 3/3
Gravity Rift
Commodities
3
Olradin League
Starting Units
2 Carriers
1 Cruiser
3 Fighters
4 Infantry
1 Space Dock
Starting Technologies
Scanlink Drone Network
Psychoarchaeology
Starting Planets
Sanctuary: 3/4
Commodities
3
Zealots of Rhodun
Starting Units
1 Carrier
1 Cruiser
1 Destroyer
3 Fighters
4 Infantry
1 Space Dock
Starting Technologies
Bio-Stims
Starting Planets
Poh: 2/0
Orad: 3/1
Commodities
3
Roh’Dhna Mechatronics
Starting Units
2 Carriers
1 Destroyer
3 Fighters
3 Infantry
1 Space Dock
Starting Technologies
Sarween Tools
Psychoarchaeology
Starting Planets
Prind: 3/3
Commodities
4
Tnelis Syndicate
Starting Units
1 Carrier
2 Destroyers
2 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose two of the following:
Plasma Scoring
Antimass Deflectors
Neural Motivator
Starting Planets
Discordia: 4/1
Commodities
2
Vaden Banking Clans
Starting Units
1 Dreadnought
1 Carrier
1 Cruiser
2 Fighters
3 Infantry
1 Space Dock
Starting Technologies
Choose two of the following:
Antimass Deflectors
Sarween Tools
Neural Motivator
Starting Planets
Vadarian: 3/0
Norvus: 1/2
Commodities
3
Vaylerian Scourge
Starting Units
1 Carrier
1 Cruiser
1 Destroyer
3 Fighters
3 Infantry
1 Space Dock
1 PDS
Starting Technologies
Dark Energy Tap
Neural Motivator
Starting Planets
Vaylar: 3/2
Commodities
2
Veldyr Sovereignty
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
3 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Dark Energy Tap
AI Development Algorithm
Starting Planets
Rhune: 3/4
Commodities
4
Zelian Purifier
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
1 Fighter
5 Infantry
1 Space Dock
1 PDS
Starting Technologies
Antimass Deflectors
AI Development Algorithm
Starting Planets
Zelian: 3/3
Gen: 2/0
Asteroid Field
Commodities
2
Bentor Conglomerate
Starting Units
1 Carrier
2 Cruisers
3 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose two of the following:
Dark Energy Tap
Scanlink Drone Network
Psychoarchaeology
Starting Planets
Benc: 2/0
Hau: 1/2
Commodities
2
Cheiran Hordes
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
2 Fighters
2 Infantry
1 Mech
1 Space Dock
Starting Technologies
Choose one of the following:
Magen Defense Grid
Self-Assembly Routines
Starting Planets
Gghurn Theta: 2/1
Arche: 2/2
Commodities
2
Edyn Mandate
Starting Units
1 Carrier
2 Destroyers
4 Fighters
3 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose any 3 technologies that have different colors and no prerequisites.
Starting Planets
Edyn: 3/3
Ekko: 0/1
Okke: 0/1
Commodities
3
Ghoti Wayfarers
Starting Units
1 Flagship
1 Cruiser
2 Fighters
3 Infantry
Starting Technologies
Choose one of the following:
Gravity Drive
Sling Relay
Starting Planets
Special - see faction abilities
Commodities
4
GLEdge Union
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
3 Fighters
2 Infantry
1 Mech
1 Space Dock
Starting Technologies
Choose two of the following:
AI Development Algorithm
Scanlink Drone Network
Psychoarchaelogy
Starting Planets
Last Stop: 3/0
Commodities
2
Berserkers of Kjalengard
Starting Units
2 Carriers
1 Destroyer
4 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose one non-faction unit upgrade technology
Starting Planets
Kjalengard: 3/2
Hulgade: 1/0
Commodities
3
Monks of Kolume
Starting Units
2 Carriers
1 Cruiser
2 Fighters
4 Infantry
1 Space Dock
Starting Technologies
Choose one of the following:
Graviton Laser System
Predictive Intelligence
Starting Planets
Alesna: 2/0
Azle: 2/0
Commodities
3
Kyro Sodality
Starting Units
1 Dreadnought
1 Carrier
1 Destroyer
3 Infantry
1 Space Dock
Starting Technologies
Choose one of the following:
Daxcive Animators
Bio-Stims
Starting Planets
Avicenna: 4/0
Commodities
2
Lanefir Remnants
Starting Units
2 Carriers
1 Destroyer
2 Fighter
3 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose two of the following:
Dark Energy Tap
Scanlink Drone Network
AI Development Algorithm
Starting Planets
Aysis’ Rest: 4/3
Solitude: 0/1
Commodities
2
Nokar Sellships
Starting Units
1 Carrier
1 Cruiser
1 Destroyer
2 Fighters
4 Infantry
1 Space Dock
1 PDS
Starting Technologies
Choose two of the following:
AI Development Algorithm
Dark Energy Tap
Psychoarchaelogy
Starting Planets
Zarr: 2/1
Nokk: 1/1
Commodities
4