commanders Flashcards
Shipwrights of Axis
Commander: Designer TckVsk - Diligent Retro-Engineer
[Have 4 Axis Order cards of different unit types in 1 or more players’ play areas.]
After a player resolves an Axis Order card: You may spend 6 resources to gain the corresponding unit’s unit upgrade technology.
Bentor Conglomerate
Commander: C.M.O. Ranc - Marketing Guru
[Have 3 Fragment tokens on your faction sheet.]
Your commodity value is increased by 1.
Celdauri Trade Confederation
Commander: Henry Storcher - Starbase Commander
[Have 1 spacedock on the game board not in or adjacent to your home system.]
After you activate a system that contains 1 or more of your space docks, gain 1 commodity.
Your ships may treat systems that contain 1 or more of your space docks as adjacent to each other.
Cheiran Hordes
Commander: Spc. Phquaiset - Alloyed Carapace
[Have 4 structures on non-home planets]
While you are the defender:
After your opponent produces 1 or more hits against your units during ground combat, you may spend 1 commodity or 1 trade good to cancel 1 of those hits.
Savages of Cymiae
Commander: Koryl Ferax - The Third Voice
[Have 10 or more infantry on the board.]
After you gain control of a planet during a tactical action: You may discard 1 action card to place or move 1 mech onto that planet
Dih-Mohn Flotilla
Commander: Clona Bathru - Founder of Bathru Robotics
[Research a ship unit upgrade technology.]
This card satisfies a red technology prerequisite.
At the start of a space combat in a system that contains 3 or more different types of your non-fighter ships, produce 1 hit against your opponent’s ships.
Edyn Mandate
Commander: Kadryn - Highest Grace
[Have 1 or more laws in play.]
When any game effect would allow you to score a public objective, you may instead draw 1 secret objective.
Florzen Profiteers
Commander: Quaxdol Junitas - The Unseen Hand
[Have the outcome you voted for or predicted on an agenda resolved.]
After the second agenda is revealed during the agenda phase: You may ready 1 planet you control; explore that planet, if able.
Free Systems Compact
Commander: President Cyhn - Crisis Leader
[Each non-legendary planet on the game board is controlled.]
After you gain control of a non-home planet during a tactical action: If you have 1 or more ships in the active system, you may produce 1 ship in that system.
Ghemina Raiders
Commander: Jarl Vel & Jarl Jotrun - Dual Raid Leaders
[Have 2 flagships on the game board.]
After you win a combat in a system that contains no planets or on a planet that contains a structure, you may gain 1 trade good.
Ghoti Wayfarers
Commander: Ceie Doleegueaunm - Abyssal Queen
[Have units in 3 systems that do not contain planets.]
After you activate a system: You may treat systems that contain no planets as adjacent to each other during this tactical action.
Gledge Union
Commander: Voldun - Forge Lord
[Control non-fighter ships with a total combined cost value of at least 10 in 1 system.]
When you use the PRODUCTION of 1 or more of your units, you may increase the total PRODUCTION value of those units by 1 for each space dock you control.
Augurs of Ilyxum
Commander: Lachis - Reader
[Win a combat in a system that contains a legendary planet or a planet that has a technology specialty.]
This card satisfies a yellow technology prerequisite.
When you cast at least 1 vote, cast 1 additional vote for every 2 technologies you own.
Berserkers of Kjalengard
Commander: Sdallari Tvungovot - Marshal Engineer
[Have 2 Glory tokens on the game board.]
When researching a unit upgrade technology, each of your unit upgrade technologies may satisfy 1 prerequisite it shares with the technology you are researching.
Kollecc Society
Commander: Kado S’mah-Qar - Coordinator
[Have 4 relic fragments.]
This card satisfies a blue technology prerequisite.
When you retreat, if the active system does not contain 1 of your command tokens, you do not place a command token in the system your ships retreated to.
Monks of Kolume
Commander: Issac of Sinci - Kinematics Specialist
[Ready 1 of your technologies during the action phase.]
Apply +1 to each of your unit’s ability rolls.
Kortali Tribunal
Commander: Queen Lorena - Compassion and Destruction
[Destroy the last of a player’s units in a system.]
During the first round of a combat, you may cancel 1 hit produced against your units
Kyro Sodality
Commander: Silas Deriga - Necrosage
[Have 6 infantry and 6 fighters on the game board.]
When you cast votes: Remove up to 4 of your infantry from the game board to cast 1 additional vote for each infantry removed.
Lanefir Remnants
Commander: Master Halbert - Quartermaster | [7 relic fragments have been purged.]
After you explore a planet: You may place 1 infantry from your reinforcements on that planet.
Li-Zho Dynasty
Commander: Dume Tathu - Ruthless Strategist
[Have 4 trap attachments on the game board.]
During a round of combat in which no more than 1 of your non-fighter ships or 1 of your infantry is participating, you may choose 1 of your units in that combat, that unit rolls 1 additional combat die
L’tokk Khrask
Commander: Hkot Tokal - Crystal Druid
[Win a ground combat on a planet you do not control.]
At the start of invasion in a system that contains 1 or more planets: You may place 1 infantry unit from your reinforcements in that system’s space area if you have unused capacity in that system.
Mirveda Protectorate
Commander: Assault Machina - Delta Shield
[Own 2 unit upgrade technologies.]
During Movement, for each infantry you transport, you may replace that unit with 1 fighter.
You may use the SPACE CANNON of 1 of your units against units that are adjacent to that unit’s system.
Glimmer of Mortheus
Commander: Komat - Vibrant Blue
[Have ships in 3 systems not adjacent to or including your home system.]
At the start of a space combat while you are not the active player: Choose 1 of your non-fighter ships in the active system to gain SUSTAIN DAMAGE until the end of combat
Myko-Mentori
Commander: Amanita Muscaria - Rampant Growth
[Have 4 commodities on your faction sheet.]
After another player produces 1 or more hits against your units during space combat, you may spend 1 commodity or 1 trade good to cancel 1 of those hits.
Nivyn Star Kings
Commander: Thussad Krath - High Inquisitor
[Have units in 2 different non-home anomalies.]
When 1 or more of your damaged units make a combat roll, up to 2 of those units may roll an additional combat die.
Nokar Sellships
Commander: Jack Hallard - The Commodore
[Another player moves 1 of your ships.]
Before you assign hits to your ships during a space combat, if you announced a retreat, cancel up to 2 hits. During combat, you may treat the active system as adjacent to each system adjacent to your home system.
Olradin League
Commander: Knak Half-Ear - Grizzled Negotiator
[Control 1 cultural planet, 1 hazardous planet, and 1 industrial planet.]
When you pass: You may exhaust 1 non-home planet you control other than Mecatol Rex to gain a number of trade goods equal to that planet’s resource or influence value.
Zealots of Rhodun
Commander: Bishop Ulin - The Librarian
[Have a technology with 2 or more prerequisites.]
When researching a technology, you may use the technology specialty of 1 planet you control to ignore any 1 prerequisite on the technology card you are researching.
Roh’Dhna Mechatronics
Commander: B-Unit 205643a - Predominant Constructor
[Have units with a combined PRODUCTION value of at least 7 in a single system.]
When you spend a command token to resolve the secondary ability of the “Construction” strategy card, you may resolve the primary ability instead.
Tnelis Syndicate
Commander: Fillipo Rois - Logistical Expeditor
[Have 6 of your destroyers on the game board.]
After you activate a system, you may produce and assign 1 hit to a non-fighter ship you control in a system to apply +1 to the move value of 1 of your ships in that system until the end of this tactical action.
Vaden Banking Clans
Commander: Komdar Borodin - Banker
[Have 1 or more different players’ control tokens on your faction sheet for every 2 players in this game.]
At the start of the status phase: Gain 1 trade good for each secret objective you have scored and 1 commodity for each public objective you have scored.
Vaylerian Scourge
Commander: Pyndil Gonsuul - Strike Team Coordinator
[Control 3 planets that each have the same trait.]
After you activate a system: Choose 1 ship you control with a capacity value, apply +2 to that value during this tactical action.
Veldyr Sovereignty
Commander: Vera Khage - Chief Legal Officer
[2 other players control 1 or more planets that have Branch Office attachments.]
When you research a technology that is owned by a player who controls a planet with a Branch Office attachment, you may ignore 1 prerequisite on that technology
Zelian Purifier
Commander: Zelian B - The Hunter
[Have 1 or more ships in 2 systems that contain an asteroid field.]
Each of your Dreadnoughts and War Suns without ANTI-FIGHTER BARRAGE gains ANTI-FIGHTER BARRAGE 5.