SA Flashcards

1
Q

Define skill

A

Skill is the learned ability to bring about predetermined results with maximum certainty often with the minimum outlay of time and energy or both

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2
Q

Characteristics of skilled performance- ACE FACE

A

Aesthetically pleasing, consistent, efficient, fluent, accurate, controlled, economical

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3
Q

Define ability

A

Contribute to skill, not learned, natural and innate

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4
Q

Name the 6 skill classifications

A

Continuous-serial-discrete
Self paced-externally paced
Open-closed
Gross-fine
High-low
Simple-complex

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5
Q

What is learning

A

The relatively permanent change in behaviour as a result of practice or experience

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6
Q

What is a learning plateau

A

No definitely change in performance

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7
Q

What causes learning plateaus

A

Lack of motivation, boredom, coaching may be incorrect, limit of ability, targets are set too low, fatigue

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8
Q

Solutions of a learning plateau

A

A new coach, a rest, more variety added to tasks, a player could receive some feedback to help performance, a task could be extended

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9
Q

What are the three stages of learning

A

Cognitive, associative, autonomous

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10
Q

Describe the cognitive stage

A

-lots of thinking and trying to understand required
-extrinsic positive feedback is helpful
-lot of mistakes made
-visual, verbal and manual guidance important
-movements are often slow

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11
Q

Describe the associative phase

A

-a long time normally in this phase
-it’s of practice needed
-feedback can become more intrinsic
-feedback should still be extrinsic and positive
-movements are smoother and more co-ordinated

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12
Q

Describe the autonomous phase

A

-actions are fluent, efficient and automatically carried out
-performer can concentrate on fine details
-movement is detailed and specific
-Intrinsic is feedback is very important
-some extrinsic feeback can be negative

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13
Q

What are the key feature of operant conditioning

A

Based on trial and error, shapes behaviour, manipulates the environment

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14
Q

What is the aim of operant conditioning

A

To develop a relationship between a stimulus and a response

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15
Q

What is positive reinforcement and what is the result of it

A

A pleasant stimulus is introduced after the correct response. Increases the probability of repeating behaviour and strengthens the SR bond

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16
Q

What is negative reinforcement and what is the result of it

A

The withdrawal of an unpleasant stimulus after the correct response. Increases the probability of repeating behaviour and strengthens the SR bond

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17
Q

What is punishment and what is the result of it

A

The addition of an unpleasant stimulus to prevent incorrect actions from happening again. Weakens the SR bond and can cause resentment and anger

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18
Q

What does DARMMM stand for

A

Observation of demonstration, attention, retention, motor reproduction, motivation, matching performance

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19
Q

What is social learning

A

We learn by observing others (significant others) and social reinforcement

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20
Q

What is drive reduction theory

A

-individuals are motivated to achieve and solve problems
-when faced with a new skill individuals have drive to achieve effective and competent perfromance
-individuals practice in order to achieve success
-once skill has been mastered drive reduces
-reduction in drive is reinforcement to strengthen S-R bond
-habit reduces drive to continue, inhibition occurs
-new goals and targets must then be set to increase challenge

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21
Q

What does a coach have to do for hull’s drive reduction theory

A

-supply a new challenge once a skill is well learned to motivate drive
-motivate the performer as the more a skill is practiced, the greater the player’s inhibition

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22
Q

What is transfer of learning

A

This refers to the influence or effect that learning one task has on the learning of another

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23
Q

What is positive transfer

A

The learning of one skill or actions helps the learning of another

24
Q

What is negative transfer

A

The learning of one skill r action hinders or inhibits the learning of another

25
What is zero transfer
When the learning of one skill or action has no effect on the learning or performance of another
26
What is Bilateral transfer
Learning is transferred from limb to limb
27
What is proactive transfer
When a skill presently being learned has an effect on future skills or tasks-could be positive or negative
28
What is retroactive transfer
When a skill presently being learned has an effect on previously learnt skills or tasks- could be positive or negative
29
What are the four types for guidance
Manual Mechanical Visual Verbal
30
Advantages and disadvantages of visual guidance
-useful in all stages of learning -demonstrations can be repeated -helps to form mental image -learner can see accurate performance -problems if not accurate image is available -not always possible
31
Advantages and disadvantages of verbal guidance
-immediate -always possible -can be combined with visual -an enhance learning -some movements cannot be accurately explained -some verbal instructs are too long and complicated -beginners often have short attentions spans
32
Advantages and disadvantages of manual and mechanical guidance
-helps individual develop kinaesthetic awareness -useful in early stages of learning -can be helpful in creating a safe environment -should not be overused -may give unrealistic feeling of the motion
33
What are the four methods of practice
Whole, part, whole part whole, progressive part
34
What is whole practice
Learner performs skill as a complete unit or whole action When the skill is continuous, high in organisation and simple
35
What is part practice
A skill is broken down into its components that are then practised and learnt separately Used when skills is low in organisation and good for complex skills
36
What is whole part whole practise
Where first the whole skill is attempted, then there are errors, those part of the skill are isolated to practice before attempting the whole skill again
37
What is progressive part practice
When the parts are progressively built apon until the whole skill is performed Eg. Gymnastics routine
38
What is fixed practise and when should you use it
Closed skills- practising the same skill without altering the environment
39
What is variable practise and when should you use it
Open skills- practicing whilst varying different environments and experiences
40
What is massed practise
The skill is repeated over an extended period of time
41
What is distributed practise
The skill is interspersed with other training or rest- this could involve mental rehearsal or activities unrelated to the main practise activity
42
What are the three explanations of mental practise and rehearsal
Cognitive, neuromuscular, confidence
43
What is neuromuscular explanation- mental rehearsal
When performing mental rehearsal the muscular neurones fire as if the muscle is actually active- these contractions are very small
44
What is confidence explanation- mental rehearsal
Mental rehearsal can improve the confidence of performers, as when performing mental rehearsal the performer concentrates on successful correct performance
45
What is feedback
Feedback is the information that is available to the performer either during or after performance. It’s purpose is to alter and correct further performance
46
What are the functions of feedback
Motivate Reinforce Inform
47
What would effective feeback look like
- accurate - concise - immediate - easily understood - truthful
48
What are the 8 types of feedback
Positives, negative intrinsic, extrinsic knowledge of results, knowledge of performance terminal, concurrent
49
What is terminal feeback
Feedback given after the perfromance Some time= delayed Straight away= immediate
50
What is concurrent feedback
Feedback given during the perfromance
51
What are the key elements of an ability
-natural and innate -enduring -inherited
52
Define psycho motor ability
Involved information processing and decision making. Perceptual motor abilities
53
Define gross motor abilities
Innate characteristics that allow movements to occur like flexibility and balance
54
name psychomotor abilities
Limb coordination Reaction time Finger dexterity Manual dexterity
55
Name gross motor abilities
Static strength Dynamic strength Core strength Extent flexibility Dynamic flexibility
56
Describe positive accelerated
The shape shows that the individual has performed better in the later sessions than in the earlier ones
57
Describe negative accelerated
Individual have performed better in earlier sessions than in later ones