Quiz FOUR 444444444 Flashcards
During a visual search task, participants can be asked to search for a single feature or a conjunction of features. When participants search for a single feature, they are often very fast, regardless of the number of distractors. This is called a ____________ effect.
pop-out
Arthur is at a party, talking with a friend. He knows that Ryan Gosling and Eva Mendes are standing behind him. He continues looking at his friend, but pays close attention to what Ryan and Eva are saying. As described, Arthur seems to be using which of the following types of attention?
Covert and endogenous
Logan’s instance theory of automaticity suggests that some tasks are made easier because:
Practice makes it easier to use memory to complete a task rather than attention.
The Stroop effect can be described as
a race between completing responses, one of which needs to be inhibited.
- that’s the classic characterization. One response is more automatized and need to be inhibited to complete the competing task.
For simple tasks (e.g. detecting a target letter among a number of distractors), automaticity is best achieved using ______________.
Consistent mapping
Which of the following is the most accurate characterization of the central executive bottleneck within the psychological refractory period?
It is a delay due to a task decision and attentional switch costs.
Which of the following are advantages of having a central executive bottleneck like the psychological refractory period?
A.
It allows multiple sensory stimuli to be processed simultaneously before making a response selection.
C.
It helps separate motor commands and reduce the number of errors.
D.
It allows you to prioritize and plan actions, stopping or revising in real-time.
In a rapid serial visual presentation experiment, _______________ is the phenomenon in which the second of two targets is less likely to be detected if it is presented approximately 180 - 500 ms after the first target.
attentional blink
When Green & Bavelier (2003) compared video game players (VGPs) and non-video game players (nonVGPs) on a rapid serial visual presentation task with two potential targets, they found that:
VGPs experienced less attentional blink than nonVGPs.