Lecture 13 - Training Attention? Flashcards

1
Q

central executive

A

idea that you have a “you in charge” making the correct detection and selecting the correct response

yo can only have one response at a time

making decisions one at a time

responsible for shifting attention to the next task

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2
Q

attentional blink

A

you’re attentional system seems to pause when targets are rapidly presented

places a limit on attention

consistent with central executive bottleneck

can we change our ability to interact at the attentional level?

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3
Q

Suppose you are performing two tasks, but the second task is highly practiced (automatized). Where does the Psychological Refractory Period model predict the “Central control’ processing for Task 2 will begin?

A

central control

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4
Q

What happens is we make Task 2 harder (e.g. more sensory processing required)?

A

This shows that a bottleneck exists in central (executive) control, and is
not purely a function of sensory processing.

doesn’t matter, the central bottleneck remains: you can only make one decision and then you switch (when the next central control process can begin)

switch cost is fixed: minimum amount

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5
Q

this is a classic bottleneck.

A

If you can only perform one response selection at a time
(regardless of the task load),

• It suggests that the task choice/decisions use a common cognitive resource.

  • constraint on what you can do
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6
Q

The central executive bottleneck may seem like a

disadvantage, but it can be very beneficial.

A

• It allows simultaneous sensory processing of different stimuli, maybe helping prime certain categories. [Bridging
early and late selection theories]
- not as much cost: bottleneck just stopping you from making that final task

• It may help separate motor commands so you don’t make errors during complex tasks (e.g. imagine trying to say two things at once).

• Importantly, it allows you to prioritize and plan actions,
stopping or revising in real time.
- if you have a number of diff tasks coming in (competing stimuli) you will choose the best action for that moment: match action to context (huge advantage)

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7
Q

areas in the brain where executive control is

A
  • anterior cingulate gyrus: heavily involved in task difficulty
  • prefrontal cortex (executive control, will power): area in the brain where this is housed
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8
Q

Bottlenecks while driving!

• The 100-car Naturalistic Driving Study
2006

A

placed dash-cameras in front and back windows.

− Documented 82 crashes and 771 near crashes in more than 2 million miles of driving.

− In 80% of crashes and 67% of near crashes, the driver was inattentive 3 seconds before event. Not enough time to switch back and
make decision (e.g. brake!).
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9
Q

when something is automatized you give up control so the central executive may not be as

A

effective

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10
Q

If you were able to truly automatize a task so that it carried no attentional
load and was automatically completed without the central executive
deciding, this would be called a ______________________?

A

Fixed-action pattern

nothing to choose, inhibit or prioritize

straight from sensory to motor

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11
Q

Strayer and Johnston (2001)

central executive bottleneck with driving task

A

used a simulated driving task to test driving performance with cell phones and ‘hands-free’ cell phones (compared to listening to the radio).

  • Brake as quickly as you can when you see the red light.
  • Single task = just driving.
  • Participants missed more than twice as many red lights if using cell phone.
  • Braking time also increased.

• Results were the same with ‘hands-free’ phone.
- when you’re talking with someone there’s a heavy load on visio-spacial capacity: imagining what the speaker is talking about instead of focusing attention on immediate surroundings

  • central control will always be involved so if you have to make a decision you have to have time to switch the task!!!! TASK SWITCHING!!!! THE TIME TO SWITCH THE TASK CANNOT BE AVOIDED
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12
Q

The central executive bottleneck can’t be eliminated.

A
  • This means that a person cannot text and drive at the same time. They are switching between tasks.
  • Hands-free or automated devices don’t reduce cognitive load, so are never automatized. (Even automatized tasks don’t eliminate the PRP.)
  • People consistently overestimate their attentional capacities.

• Traffic fatalities are the overwhelming #1 cause of
preventable death for college-aged people.

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13
Q

People consistently overestimate

A

their attentional capacities.

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14
Q

Hands-free or automated devices

A

don’t reduce cognitive load, so are never automatized. (Even automatized tasks don’t eliminate the PRP.)

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15
Q
#1 cause of
preventable death for college-aged people.
A

Traffic fatalities

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16
Q

Training attention?

It was noted that some things can make tasks easier (faster).

A
  • Practice can make tasks with consistent mapping go faster. This may be because you are lowering the attentional load of the task.
  • When tasks have varied mapping, practice may increase your capacity sharing.
• If the Psychological Refractory Period is a
hard limit (and it seems to be), how can we train attention to be faster or have greater capacity?
17
Q

Practice can make tasks with _____ consistent mapping

A

go faster

This may be because you are lowering the attentional load of the task.

18
Q

When tasks have varied mapping, practice may

A

increase your capacity sharing.

not reducing cognitive load!!

switching between tasks and getting more efficient

19
Q

Recall statistical learning

A

(through mere exposure)
allows you to detect contingencies between stimuli (sorta non-associative but you’re still making unconscious associations).

  • perceptual learning

• If a stimulus predicts another stimulus, this should reduce the attentional task load associated with processing them together
(because it reduces computational complexity or cognitive load). [pretty baby easier than preby batty].

- your sensory systems have learned to guess what follows what
20
Q

Perceptual learning (i.e. practice) should, therefore:

A
  1. Lead to faster reaction times in processing and identifying stimuli when mapping is consistent (or when probabilities are higher).
  2. Allow faster capacity sharing (switching) when mapping is varied.
    • better at knowing where the pauses are going to be
21
Q

The attentional blink

A

is a temporary decrease in the ability to detect a 2nd target soon after detecting a 1st target.
–> you’re going to be worse at detecting that second letter

22
Q

how attentional blink is tested

A
  • Letters are displayed using rapid serial visual presentation (RSVP), every 100 ms.
  • Task 1: Respond to the S
  • Task 2: Respond to the B
  • The target letters can vary by lag – the distance in letters between them.

When the second target (T2)
follows the first target (T1) by 180 – 500 ms, participants have trouble reporting it.

  • There seems to be a difficulty in processing T2 if it is delayed.
  • This may be due to a capacity limitation in sensory processing.
  • Additionally, there is the switch cost to identify the T2 after selecting the response to T1.
  • The exact mechanism isn’t known, but the effect is vey robust.
23
Q

Can the attentional blink be altered with extensive training?

Green & Bavelier (2003)

A

compared visio-spatial experts to novices on visual attention tasks.

• Action video game players (VGPs) were compared to nonVGPs.

• The thought was that game
expertise may train and improve attention in capacity - reducing bottleneck (making rapid identifications easier - reducing switch cost) and task switching.

Results: found
that the VGPs experienced less attentional blink than nonVGPs

open question: capacity or task switching?

24
Q

CRAZY THING about attentional blink testing

A

you have the first target appear you become much worse not immediately after the first!

it’s not a problem right away (not sensory)

why? no real answer

25
Q

Was the difference only for items in the center of vision where you focus on the game?

Green & Bavelier (2003)

A

• No. They found improvements for a peripheral target detection task at eccentricities outside a game environment.

• This suggests that the skills
learned in gaming generalize
outside the original viewing area.

• Generalization is a rare finding (e.g. chess skill doesn’t tend to generalize), so this is an intriguing finding.