Quiz 9 Flashcards
1
Q
Token Economy
A
- Involves using tokens reinforcers
- Used to increase desirable behaviors in an educational setting or treatment program
- May be used with response cost to decrease undesirable behaviors as well
2
Q
Examples of Token Economies
A
- Colored chips given to students for correct answers in a special education classroom
3
Q
Essential Features of a Token Economoy
A
Identify and define the target behaviors
Identify the items to use as tokens (or how points will be scored)
4
Q
Identify and define the target behaviors
A
- Identify desirable behaviors to increase
- May also identify undesirable behaviors to decrease
- General classroom expectations; functional behaviors; concrete & objective
5
Q
Identify the items to use as tokens (or how points will be recorded)
A
- Tokens must be easy to deliver and accumulate
- Tokens must not be available outside the token economy
- Appropriate to situation
– Checks on a card, stamps, beads, chips, stars
- Easily used & managed
6
Q
Identify and procure back-up-reinforcers
A
- Backup reinforcers must be known reinforcers for the participants