Quiz 9 Flashcards

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1
Q

Token Economy

A
  • Involves using tokens reinforcers
  • Used to increase desirable behaviors in an educational setting or treatment program
  • May be used with response cost to decrease undesirable behaviors as well
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2
Q

Examples of Token Economies

A
  • Colored chips given to students for correct answers in a special education classroom
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3
Q

Essential Features of a Token Economoy

A

Identify and define the target behaviors

Identify the items to use as tokens (or how points will be scored)

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4
Q

Identify and define the target behaviors

A
  • Identify desirable behaviors to increase
  • May also identify undesirable behaviors to decrease
  • General classroom expectations; functional behaviors; concrete & objective
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5
Q

Identify the items to use as tokens (or how points will be recorded)

A
  • Tokens must be easy to deliver and accumulate
  • Tokens must not be available outside the token economy
  • Appropriate to situation

– Checks on a card, stamps, beads, chips, stars

  • Easily used & managed
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6
Q

Identify and procure back-up-reinforcers

A
  • Backup reinforcers must be known reinforcers for the participants
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