Qualitative Research Methods Flashcards

1
Q

What is Qualitative Research?

A

Is a method of studying users’ behaviors, attitudes, and motivations through non-numerical data. It aims to gain deep insights into users’ experiences and uncover the “why” and “how” behind their actions, preferences, and challenges.

This type of research focuses on understanding users on a human level, often exploring their emotions, thoughts, and context of user in ways that quantitative methods cannot.

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2
Q

What are key characteristics of qualitative user research?

A
  1. Exploratory nature: It seeks to discover new patterns, needs, or pain points often before quantitative methods are applied.
  2. Focus on context: Understanding the user’s environment, workflows, and challenges in real-world settings.
  3. Rich, Detailed Data: Generates descriptive and interpretive findings rather than numerical metrics.
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3
Q

In-depth Interviews

A

One-on-one sessions to explore user needs, experiences, and behaviors in detail.

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4
Q

Contextual Interviews

A

Conducted in the user’s natural environment while they interact with a product or service.

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5
Q

Expert Interviews

A

Discussions with domain experts to gain insights into specialized fields.

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6
Q

Ethnographic Studies

A

Immersive observation of users in their real-world context

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7
Q

Fly-on-the-wall Observation

A

Observing users without interaction to minimize influence

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8
Q

Shadowing

A

Following users as they perform tasks to observe behaviors and decision-making processes

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9
Q

Traditional Focus Groups

A

Guided group discussions to gather attitudes, opinions, and perceptions

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10
Q

Mini Focus Groups

A

Smaller groups with targeted participants for in-depth discussion

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11
Q

Think-Aloud Protocol

A

Asking users to verbalize their thoughts while interacting with a product

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12
Q

Exploratory Testing

A

Open-ended tasks to uncover new behaviors and needs

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13
Q

Retrospective Testing

A

Reviewing recorded user interactions to discuss experiences afterward

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14
Q

Open Card Sorting

A

Users organize items into groups and label them

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15
Q

Closed Card Sorting

A

Users categorize items into pre-defined groups

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16
Q

Cultural Probes

A

Diary Study | Participants document their activities and experiences over time with photos or journals.

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17
Q

Event-based Diaries

A

Diary Study | Users log specific interactions or events when they occur

18
Q

Time-based Diaries

A

Diary Study | Users log experiences at predetermined intervals.

19
Q

Co-Design Workshops

A

Collaborative sessions where users participate in designing solutions

20
Q

Journey Mapping Workshops

A

Exploring users’ steps and emotions in achieving a goal

21
Q

Experience Mapping

A

User Journey Mapping | Creating visual representations of user experiences over time

22
Q

Empathy Mapping

A

User Journey Mapping | Identifying what users think, feel, say, and do in a given context

23
Q

Experts Reviews

A

Heuristic Evaluations | Evaluations by usability experts based on predefined heuristics

24
Q

Collaborative Heuristic Reviews

A

Heuristic Evaluations | Involving stakeholders and users in heuristic analysis

25
Q

Site Visits

A

Field Studies | Observing user interactions within their actual work or living environment

26
Q

Task Analysis in Context

A

Field Studies | Understanding how users perform specific tasks in their natural settings

27
Q

Apprentice-style Research

A

Contextual Inquiry | Researchers observe and question users as they work

28
Q

Self-reported Videos

A

Unmoderated Studies | Users record themselves performing tasks and discussing their experiences.

29
Q

Sketching Sessions

A

Participatory Design | Users collaboratively create sketches to express ideas and expectations.

30
Q

Storyboarding

A

Participatory Design | Participants visualize user experiences through drawn or described narratives

31
Q

Usability Walkthroughs

A

Cognitive Walkthrough | Evaluating usability based on how users solve tasks step-by-step

32
Q

Talk Walkthroughs

A

Usability Walkthroughs | Observing users as they execute specific workflows

33
Q

Open-ended Surveys

A

Qualitative Surveys | Questions designed to elicit detailed, narrative responses.

34
Q

Low-fidelity Prototype Testing

A

Gathering insights on paper or wireframe designs.

35
Q

High-fidelity Prototype Testing

A

Testing interactive prototypes for qualitative feedback.

36
Q

User-driven Persona Development

A

Deriving personas directly from user interviews and observations.

37
Q

Pre-task and Post-task Questionnaires

A

Context Mapping | Qualitative feedback on contextual experiences.

38
Q

Narrative Research

A

Storytelling | Eliciting user stories to understand deeper motivations and challenges.

39
Q

Iterative Data Analysis

A

Grounded Theory Approach | Collecting and analyzing user data to form theoretical models of behavior.

40
Q

Open Observation

A

Unstructured Exploration | Allowing users to explore a product freely while researchers take notes.