Psy 201 Test 3 Flashcards
learning
refers to a relatively durable change in behavior or knowledge due to experience
conditioning
learning associations between events that occur in an organism’s environment
classical conditioning
a type of learning in which a stimulus acquires the capacity to evoke a response that was originally evoked by another stimulus; reflexes, automatic behavior (e.g. tone associated w/ hammer to knee reflex > tone only > knee still responds)
classical conditioning is sometimes called ? conditioning in honor of ?, a Russian psychologist - “psychic secretions”
Pavlovian; Ivan Pavlov (dog salivation stimulus experiment - tone associated w/ meat powder so salivates when presented the tone)
unconditioned stimulus (UCS)
a stimulus that evokes an unconditioned response without previous conditioning (e.g. meat powder)
unconditioned response (UCR)
an unlearned reaction to the UCS that occurs without previous conditioning (e.g. salivating)
conditioned stimulus (CS)
a previously neutral stimulus that has, through conditioning, acquired the capacity to evoke a conditioned response (e.g. tone + powder)
conditioned response (CR)
a learned reaction to a CS that occurs because of previous conditioning (e.g. tone > salivation)
what are the stages of classical conditioning?
acquisition, extinction, spontaneous recover, second spontaneous recovery
acquisition
initial stage of learning
extinction
gradual weakening and disappearance of the response tendency; occurs when reinforcement of the response is no longer present
spontaneous recovery
reappearance of extinguished response after a period of non-exposure to CS
an unconditioned response (can be/cannot be) extinguished
cannot be
stimulus generalization
broadening of CS to include similar stimuli (e.g. John Watson’s Little Albert demo > induced a phobia; white rat + loud noise)
stimulus discrimination
can learn to respond to one stimulus and not another if they are not too similar
renewal effect
if a response is extinguished in a different environment from where it was acquired, it will reappear when entering the original environment
evaluative conditioning
change likes and dislikes by pairing with positive or negative stimuli
operant conditioning
a type of conditioning in which voluntary responses come to be controlled by their consequences
fundamental principle of operant conditioning
organisms tend to repeat those responses that are followed by favorable consequences
?, building upon the work of ? and other, came up with the notion of reinforcement
BF Skinner; Edward Thorndike
reinforcement
occurs when an event following a response increases the organism’s tendency to make that response (note that what is reinforcing for one person may not be for others; harsh words may be more reinforcing than nothing at all)
operant chamber
created by Skinner; often called “Skinner box”; a lot of early research on OC made use of
reinforcement contingencies
the circumstances or rules that determine how responses lead to the presentation of reinforcers
acquisition of response
the formation of a new response tendency; may have to shape the response - reinforcement of closer and closer approximations to the desired response; used by many animal trainers to get animals to perform complex tasks
discrimination
can make a stimulus a “signal” for when reinforcement is available
primary reinforcers
events that are inherently reinforcing due to satisfying biological needs (food, water, sex, etc.)
secondary reinforcers
those that are conditioned by being associated with primary reinforcements (money, attention, good grades, flattery, etc.)
schedule of reinforcement
a specific pattern of presentation of reinforcers over time
continuous reinforcement
occurs when every instance of a designated response is reinforced; not very resistant to extinction
intermittent reinforcement
occurs when a designated response is reinforced only some of the time
BF Skinner and others spent a great deal of time working out characteristic response to various schedules - there are four main types:
- Fixed-Ratio (FR)
- Variable-Ratio (VR)
- Fixed-Interval (FI)
- Variable-Interval (VI)
fixed-ratio
lower resistance to extinction; only gets reinforced after responds x times; overall rapidly responding with pauses
variable-ratio
higher resistance to extinction; unpredictable when reinforcement occurs, but general idea; don’t pause much (e.g. slot machine)
fixed-interval
lower resistance to extinction; dead period, first response after dead period gives reinforcement, then dead again; long pauses because learn schedule; scalloping effect (e.g. studying for a test)
variable-interval
higher resistance to extinction; unpredictable when reinforcement is coming, so responds frequently but not rapidly; slow, steady rate (e.g. studying because teacher uses pop quizzes)
reinforcement (always/never) causes a response tendency to be STRENGTHENED
ALWAYS
positive reinforcement
the presentation of a “rewarding” stimulus after a response
negative reinforcement
the removal of a noxious or aversive stimulus after a response
negative reinforcement plays a role in
both escape learning (response that ends or decreases an aversive situation) and avoidance learning (response that prevents some aversive stimulation from happening)
punishment
not the same as negative reinforcement; decreases the likelihood that the behavior will occur; can either be the presentation of a negative stimulus following a behavior (e.g. spanking) or the removal of something positive (e.g. grounding/taking away phone)
apply punishment swiftly because
waiting weakens the association between the response and the outcome
use punishment just severe enough to be effective because
too stringent can lead to an emotional response
explain the punishment because
this is more effective than the punishment alone
minimize dependence on physical punishment because
it is more effective to withhold positive things
instinctive drift
animals will drift away from a conditioned response that interferes with an instinctive behavior (e.g. raccoons manipulate or “wash” coins instead of putting them in a box to get food because they hoard shiny things naturally)
conditioned taste aversion
e.g. if you are sick after eating something, you develop an aversion for it; seems to be a clear case of CC, but problems: a long delay b/w eating food and becoming nauseous, one-trial learning, why the food and not anything in between?; exception to normal conditioning
explanation for conditioned taste aversion
found by John Garcia and colleagues; very strong biological behavior that overrides everything else - throw up poison, so connect throwing up to last food you ate