Practice and Guidance :) Flashcards

1
Q

cognitive stage

A
  • starts creating mental images of skills
  • mental rehearsal required
  • trial and error used (mistakes made)
  • accurate demonstration needed
  • movement appear jerky and uncoordinated
  • performer has to think hard about the skill - attention on main component of skill
  • motor programme not formed yet
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2
Q

cognitive feedback

A
  • reliant on extrinsic feedback from coach to direct performance
  • positive so they persevere
  • knowledge of results so successful actions are repeated and unsuccessful ones are modified
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3
Q

associative stage

A
  • must continue to practice
  • models performance on more skilled athletes
  • some performers never progress further than this stage
  • performer becomes more proficient, making fewer mistakes
  • begins focusing on finer details of skill
  • demonstrations, mental rehearsal and positive feedback needed
  • motor programmes are developing - stored in long term memory
  • smoother and more co-ordinated movements
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4
Q

associative feedback

A
  • uses intrinsic feedback to correct movement (developing kinaethesis)
  • extrinsic feedback used to refine actions
  • knowledge of performance
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5
Q

autonomous stage

A
  • fluid, efficient and habitual movements
  • skills are automatic, without thinking about subroutines
  • fully formed motor programmes (long term memories)
  • concentrate on fine details, tactics and advanced strategies
  • important to practice and mentally rehearse to stay at this level
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6
Q

autonomous feedback

A
  • intrinsic feedback to correct own mistakes (kinaethesis)
  • extrinsic feedback is negative to aid error correction
  • knowledge of performance used to understand why move was un/successful
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7
Q

learning plateaus

A

period of performance when there are no signs of improvement

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8
Q

causes of plateau effect

A
  • loss of motivation
  • mental/physical fatigue
  • limit of ability reached
  • poor coaching
  • incorrect goals set
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9
Q

solutions of plateau effect

A
  • set new tasks/challenges
  • variable practice
  • offer tangible rewards
  • allow rest periods
  • distributed practice
  • alternative coach
  • set SMARTER goals
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10
Q

massed practice

A

continuous practice without rest periods

skill is:
closed
discrete
self-paced
simple

performer is:
motivated
autonomous
fit

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11
Q

massed pros and cons

A

pros: overlearns skills so they become habital, motor programmes formed, improved fitness, kinaethesis developed
cons: causes fatigue, performer may not be fit enough, no time for feedback

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12
Q

variable practice

A

practicing skills in constantly changing environments

skill is:
open
externally paced
complex

performer is:
cognitive
lacking motivation

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13
Q

variable pros and cons

A

pros: develops schema, increases motivation, performer gains experience in different environments, positive transfer
cons: time consuming, can cause fatigue, possibility of info overload, could cause negative transfer

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14
Q

distributed practice

A

practice with rest periods included

skill is:
continuous
complex
serial
low organisation
dangerous
externally paced
open

performer is:
cognitive
unfit
lacking motivation

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15
Q

distributed pros and cons

A

pros: more effective than massed, allows time for recovery, allows time for mental practice, time for feedback, motivational
cons: time consuming, negative transfer to competition situations

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16
Q

mental practice

A

practicing skill in your head

skill is:
complex
serial

performer is:
cognitive- build mental image of basics
autonomous- focus on key strategies/tactics

17
Q

mental pros and cons

A

pros: produces clear mental image, performers can see them succeeding, reduces anxiety, muscles are stimulated, reaction time improves
cons: difficult for cognitive perf to complete fully, mental image must be fully accurate, difficult if environment is not quiet