ppd 3 Flashcards

1
Q

what are some importaint properties of emotional systems

A

 Once activated they tend to remain active for some time
 They ‘color’ the world as experienced
 They ‘shape’ the movements in the world (towards, away from, etc.)
 They present strong motivating force
 they activate certain ‘modes of being in the world’.

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2
Q

Primary emotional systems of Panksepp

A

These are 7 neurally defined emotional systems that have the following properties:
(1) Intrinsic inputs (US): the system can be activated by inborn signals (e.g. a loud noise -> FEAR)
(2) Coordinate physiological and behavioral outputs (UR) : the activation of the system results in inborn reactions (e.g. FEAR -> startle response).
(3) Gating of inputs (CS and CR): this means that the system learns on the basis of classical and operant conditioning, by which learned stimuli can activate the system (CS) and learned responses can become activated (CR).
(4) Positive feedback (including ‘auto-activation’): the systems are NOT only affected by external stimuli (as in classic behaviorism), but (1) have patterns of internal auto-activation, like sleep-wake rythms for the SEEKING system. And (2) once activated the system tends to remain activated for quite some time influencing our perspection of the world for longer than the duration of the stimulus.
(5) Cognitions instigate emotions (top-down influence): this indicates that ‘higher-level’ cognitive processes are involved in activating the systems.
(6) Emotions control cognitions (bottom-up influence): this bottom-up influence is strong – as you all know from experience. The activation of a strong emotion colors our thoughts, attention, memory, selffeeling, and so on.
(7) Affect reflects the full operation of such processes: this is important. A full and complete affective state is not simply a single basic emotional system, but the full activation of multiple systems together with behavior and cognition. The affective state is in this sense like tasting a complex wine: it is not just sour or sweet, but much more than that.

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3
Q

how do we move eachother

A

1.Direct touch
2.Via the air by using our voice
3.Via they eyes by the reflection of light
4.Via that also mirror-neurons are affected; so we literally mirror the movement of the other.
5.And finally, later, via symbols (next lecture)

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4
Q

Enactivism

A

A version of TOM strongly influenced by phenomenology. It emphasises the embeddedness in a
body and in an environment of the thinking and experiencing of minded animals like ourselves. It is an understanding of cognition as being a fundamentally embodied and embedded form of action

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5
Q

Embodied sense-making (valences)

A

Sense-making is a fundamental part of being alive: in order to stay alive, an organism must make sense of
its environment-even if only in the very basic sense of distinguishing food from non-food, danger from
safety, mates from non-mates, etc. Living beings depend on their environment for survival, which implies the need for some (basic) form of sense-making activity of the organism.

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6
Q

Existential ‘stance taking’ (values)

A

However, as soon as organisms are capable of relating to themselves and their environment, like human
beings, the functionality principle [of embodied sense making] is loosened or altered. For it is no longer just survival that counts, but also living a good life. If valences result from being a needy creature in relation to an environment, we can say that values emerge for those organisms that on top of that can relate to this relation. We do not only have the will to survive, we also have the “will to meaning”

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7
Q

Forms of vitality

A
  1. Forms of vitality are patterns of arousal that are associated with certain sensory experiences
    AND movement.
  2. They are generally cross-modal; we experience them in any modality of sensory experience
  3. They translate between these; hence music and dance, poetry and being ‘touched’ are intrinsically related.
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8
Q

Mirroring

A

mirroring generally refers to aspects of sameness in the reaction of the parent to the child. In complete mirroring there would be almost no difference between what the movement and sound of the child and that of the parent. The child then would have a difficult time distinguishing self and other

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9
Q

Marking

A

Marking generally refers to the aspect of differentiation in response to the child. For example, the child
may utter a voice that goes upward and the parent a voice that goes downward. Or there may be variations on the pattern of the child, or responses in a different modality like making a sound that mirrors the movement of the child. In development the amount of variantion and differentiation tends to increase. If the difference is too large the connection may be lost; this is called a misattuned response.

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10
Q

Attunement

A

Well-regulated mirroring and marking

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11
Q

Misattunement

A

Dysregulation of self-experience and self-with-other experience (e.g. still face at the extreme)

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12
Q

Repair

A

The movement from misattunement to attunement

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13
Q

Detachement

A

If repair is absent repeatedly and for longer periods, then despair, detachment, hate and traumatic
moments set in and are stored in embodied memory

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14
Q

SEEKING

A
  • The SEEKING system provides animals with “energy” (i.e., enthusiasm) to explore the environment. This is necessary to find mating partners as well as food to nourish both brain and body.
    o Affective experience:
    ➢ High: interest –→ euphoria
    ➢ Low: disinterest/lack of motivation → anhedonia and apathy
    o Possible clinical problems:
    ➢ High SEEKING -> manic states, drugs of abuse (e.g. cocaïne)
    ➢ Low SEEKING -> anhedonic, depressed, detached states
    o SEEKING ≠LIKING
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15
Q

FEAR

A
  • Animals have a FEAR system (along with the learning it promotes) that promotes the avoidance dangerous situations and to carefully monitor the safety of environments.
    o Affective experience:
     High: Flight (high SEEKING) or Freeze (low SEEKING) → terror
     Low: safe (to explore) → recklessness?
    o Possible clinical problems:
     High FEAR -> anxiety disorders, cluster C, PTSS, etc.
     Low FEAR -> psychopathy?, Risk-taking
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16
Q

RAGE

A
  • Activity of the RAGE system is observed when animals are in need to defend themselves (when a predator is closing in), but also in situations of frustration, when
    an expected reward is absent or being enclosed in a small space. RAGE activity is also visible to solve territorial conflicts in animals.
    o Affective experience:
     High: irritation → exploding
     Low: trusting→ naivety?
    o Possible clinical problems:
     High RAGE -> intermittent explosive disorder, oppositional defiant disorder,
    narcistic rage, etc.
     Low RAGE -> lack of assertion (e.g. in depressions or dependent, avoidant PD)
17
Q

LUST

A

LUST activity in animals is of importance for procreation. In many mammals it also appears to serve social functions (e.g. bonobo’s). LUST in many animals is not only
occurring towards the opposite sex.
o Affective experience:
 High: feeling some attraction → orgasm
 Low: low interest → asexuality
o Possible clinical problems:
 High LUST -> problems concerning problematic sexual behaviors
 Low LUST -> problems concerning impotence, lack of pleasure, etc

18
Q
  • PANIC/GRIEF
A
  • PANIC/GRIEF (or SADNESS) reflects separation distress and signals a situation of having lost contact with an important person or being lost in the environment. For mammals and avians, separation from a caregiver or another important person triggers a distress reaction leading to distress vocalization (crying) to reunite with a partner or a parent. If reunion does not happen strong feelings of deactivation and grief appear.
    o Affective experience:
     High: a longing or loneliness –→ PANIC (high SEEKING) or GRIEF(low SEEKING)
     Low: safety (exploring) –> detachment
    o Possible clinical problems:
     High PANIC/GRIEF -> separation anxiety, trauma, borderline states, etc.
     Low PANIC/GRIEF -> schizoid, detached states, maybe in psychopathy
19
Q

CARE

A
  • For mammals and avians, taking CARE of one’s own offspring helps assure that the young children grow into adults and themselves can have families. In social groups CARE feelings extend to non-family members. In a community they may extend widely (e.g. referring to a ‘brother’ or ‘sister’ in Christ).
    o Affective experience:
     High: tenderness -→ parental love
     Low: carelessness -→ detachment
    o Possible clinical problems:
     High CARE -> self-sacrifice?
     Low CARE -> anti-social features?, parental failures?, postnatal depression?
20
Q

PLAY

A
  • In mammals and avians social PLAY is inherent, especially in young animals.
    Such behavior is of importance to learn social competencies and motoric skills. This also helps to get better along in complex social groups when being an adult. Via play friendships emerge. Humans in particular play a lot with symbols, for example in humor.
    o Affective experience:
     High: friendly joy, comradery, tickling –→ bursting in laughter, playfighting
     Low: satiety or quietness –> boredom, loneliness
    o Possible clinical problems:
     High PLAY -> difficulty concentrating on routine tasks or overly structured
    situations, ADHD?
     Low PLAY -> Obsessive patterns, joylessness, depressed personality?
20
Q
A
21
Q

define personaliry

A

personality is defined as the stable individual differences in cognitive emotional and motivational aspects of mental states that result in consistent behavioral patterns

22
Q

which of the 7 primary systerms protects the body’s homeostatic integrity

A

SEEKING system

23
Q

The Affective Neuroscience Personality Scales (ANPS)

A

assess individual differences in primal emotions linking them to the big 5, the correlations betwen ANSP and the big 5 are robust accross different cultures supporting the idea of global ancestral neurobiological effect