Positive Reinforcement, Negative Punishment Flashcards

1
Q

Delay of Reinforcement

A

Conditioned reinforcers in contextual environment allows for delays of reinforcement of up to 20 minutes

r(G)-s(G) mechanism
fractional anticipatory goal responses : energizes behaviour, results in conditioned reinforcer presented (sG), sG guides behaviour

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2
Q

Proprioceptive Conditioned Reinforcers

A

Body recognizes when you move, sensation of turning right paired with food

Everytime rat turns, salivate, enter box, salivated even more

Each stimuli prolong presentation of final reinforcer (food)

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3
Q

Stimulus Generalization gradient

A

Pigeon pecking at light, reinforced every time they peck at a yellow light

Change wavelength of light a little (i.e orange) pigeon still pecks at it

Change wavelength even more, doesn’t peck anymore

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4
Q

Stimulus Generalization

A

Keep reinforcing at each wavelength so pigeon pecks so matter what colour the light is

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5
Q

Stimulus Discrimination Training

A

Only pecks at one colour

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6
Q

Progressive Ratio

A

of responses needed to get reinforcer increases exponentially across trials

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7
Q

Break Point

A

Measures incentive value of reinforcer (max number of responses an animal is willing to give to get a reinforcer)
i.e. break point for chocolate = 500 responses, break point for strawberries = 1000 responses

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8
Q

Second Order Schedules

A

One schedule controls primary reinforcer, second schedule controls conditioned reinforcer

FR- 5 responses-> food
VR- around every response -> light

Animal responds all the time, sometimes for light, sometimes both

2 schedules combined (any type of schedules can be used)

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9
Q

Effectiveness of Partial Schedules

A

VR schedules have higher rates of of responding than VI

Vi schedules have more stead responding when reinforcement is infrequent

Encourages persistent behaviour

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10
Q

Partial Reinforcement Extinction Effect (PREE)

A

Example of Paradoxical reaction effect

No food in goal box 1, animal runs faster in alley 2

Animal experiences frustration in alley 1, runs faster in alley 2 to get food in goal box 2. Running and frustration is reinforced
Frustration occurs again when they reach goal box 1 again….repeated reinforcement of both running and frustration

When you take reinforcer away, frustration is still present, and that is enough to get the rat to run

At first, frustration is a reaction, but then becomes a stimulus

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11
Q

Magnitude of Reinforcement Extinction Effect

A

Behaviour reinforced by large rewards extinguish faster

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12
Q

Over learning extinction effect

A

Behaviour extensively reinforced can extinguish faster

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13
Q

Maintaining Behaviour

A

Move from continuous to partial reinforcement

Reinforce in a variety of settings

Fading- when removing reinforcer, do so gradually

Move from primary to conditioned or social reinforcers

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14
Q

Premark Principle

A

Access to preferred behaviour reinforces less preferred behaviour and punishes more preferred behaviour

Originally there was some motivation for the less preferred behaviour , but higher motivation for preferred behaviour results in initial motivation to be eradicated

i.e. Parent wants kid to do dishes, knows kid like playing outside. Uses playing outside as a reinforcer for doing the dishes (doing the dishes reinforced, playing outside punished)

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15
Q

Undermining Intrinsic Motivation

A

Punished by Reward phenomenon

Tell child to go play outside (which they probably like they do), and tell them you’ll give them a prize for playing outside… they’ll become less interested in playing outside (only interested in playing outside if they get a prize)

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