Persuasion Flashcards

1
Q

You can “inoculate” or immunize people against persuasion by exposing people to weak (easily refutable) arguments against their position

A

Attitude inoculation

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2
Q

efforts of the media to select certain events and topics to emphasize, thereby shaping which issues and events people think are important.

A

agenda control

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3
Q

what makes a speaker more persuasive?

  • Physical appeal
  • Similarity
A

Attractiveness

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4
Q

whom: mood, distraction, movement

what makes an audience more persuasive?

  1. Mood
    - A positive mood may lead to greater persuasion
    - Misattribute good mood to the message
  2. Distraction
    - If…
    - The message arguments are weak
    - The message is delivered by a credible person
  3. Movement
    - Head nodding (wells and petty, 1980)
A

audience effects

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5
Q

an appeal to follow the crowd, to join in because others are doing so as well

A

bandwagon effect

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6
Q

presenting information that is positive to an idea or proposal and emitting information contrary to it

ex:
- a brand of snack food is loaded with sugar (and calories), the commercial may boast that the product is low in fat, which implies that it is also low in calories

A

card stacking

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7
Q
  • Perceived expertise
  • Trustworthiness
  • Arguing against self-interest
  • Speaking quickly and without hesitation
A

Credibility

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8
Q
  • Distinctive ritual and beliefs related to its devotion to a god or a person, usually far outside the mainstream
  • Isolation from the surrounding “evil culture”
  • A charismatic leader
A

cults

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9
Q

the rubber band effect (wanting space and pulling back)

  • a lack of compatibility or similarity between two or more facts
  • More … leads to more persuasion to a point, after which too much is bad
  • Experts get away with this more
A

Discrepancy

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10
Q
  • If…
  • The message arguments are weak
  • The message is delivered by a credible person
A

distractions

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11
Q

Two possible processing routes that can cause persuasion

  • Peripheral Route Processing
  • Central Route Processing
  • The way we process persuasive messages is based on motivation and ability
A

Elaboration likelihood model

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12
Q
  • Effortless processing
  • Not directly pertinent to the argument

ex. celebrity in ads

A

Peripheral Route Processing

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13
Q
  • Effortful processing
  • Effect of argument quality
A

Central Route Processing

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14
Q
  • Greater personal relevance, greater need for cognition
  • No distractions, sufficient information and time to process
A

High Motivation and High Ability

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15
Q
  • Less personal relevance, less need for cognition
  • Lots of distractions, insufficient information and time to process
A

Low Motivation and Low Ability

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16
Q
  • Only effective in some conditions
  • When coupled with behavioral recommendations
  • Not effective in domains that are already scary

ex. Smoking kills in many ways … quit smoking right now

A

Fear appeals

17
Q

words that have different positive meaning for individual subjects, but are linked to highly valued concepts

ex. “This product promises everything you could ever want in toothpaste”

A

Glittering generalities technique

18
Q

individual person you can identify as a victim of a conflict

A

Identifiable victim effect

19
Q

presenting an idea or proposal as the least offensive option

A

Lesser of Two Evils

20
Q

Isolated from friends and family who could help counter-argue

A

One-sided appeals

21
Q

the “what”
- what makes a message more persuasive?

A

message effects

22
Q

Our attitudes about our own thoughts

  • awareness and understanding of one’s own thought processes.
A

Metacognition

23
Q
  • A positive mood may lead to greater persuasion
  • Misattribute good mood to the message
24
Q

head nodding

25
mediates the relation between expert and explanation quality - credibility
Perceived expertise
26
oversimplifying a complex situation by presenting one specific group or person as the enemy
Pinpointing the Enemy
27
convincing the audience that one’s views are those of the common person and that they are also working for the benefit of the common person
Plain Folks
28
information presented at the beginning is most persuasive Message 1--> Message 2 --> Delay =
Primacy effects
29
information presented at the end is most persuasive Message 1--> Delay --> Message 2
Recency effects
30
an unpleasant motivational arousal that emerges when people experience a threat to or loss of their free behaviors
Reactance
31
Information becomes dissociated from its original, non-credible source over time
Sleeper effect
32
the "who" - what makes a speaker more persuasive?
Speaker effects
33
an attempt to persuade the reader by using a famous person to endorse a product or idea
Testimonials technique
34
Public commitment to a belfie causes resistance to persuasion
Thought polarization
35
individuals will perceive media messages to have greater effects on other people than on themselves
Third-person effect
36
- presenting pro and con arguments If… Audience is or WILL BE aware of both sides - Audience disagrees with you - …then acknowledge the other side - BUT, backfires when the audience is on your side, so stick with a one-sided appeal
Two-Sided Appeals
37
Who says What to Whom - Who: Speaker Effects (credibility and attractiveness) - What: Message Effects (discrepancy, two-sided appeals, primacy and recency effects and fear appeals) - Whom: Audience Effects (mood, distraction, movement)
yale model
38
Messages with a single identifiable victim are more compelling than those without such vivid imagery
Identifiable victim effect