Perception part 2 (lec. 5) Flashcards

1
Q

Perceptions are subjective

A

Perceptions are affected by emotion and
motivation. Desirable objects will appear closer/larger than less desirable objects. For example, a water bottle appears closer than crackers when thirsty, hills look steeper when you are tired, etc.

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2
Q

The sense of touch

A

Mechanreceptors -> Spine -> Somatosensory cortex. In cortex: homonculus (spatially organized map of the body for sensory and motor), but current evidence suggests an update of motor homunculus to include regions that
control integrative, whole-body actions.

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3
Q

Olfaction

A

Chemicals moving through the air pass through olfactory epithelium to olfactory bulb. Direct connections to memory and emotion brain regions (not through the thalamus like other senses). Smell has a stronger link to memory and emotion than any of the other senses. This explains why the smell of cut grass can trigger a memory better than an image of grass. New research shows that sense of smell is also related to brain and early symptom of dementia.

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4
Q

Taste system

A
  • Works with olfaction (this explains why things do not taste as good when our nose is stuffed)
  • Taste buds on tongue, palate, pharynx, and upper esophagus measure chemicals that
    have been ingested
  • They then relay message to thalamus and then the primary gustatory cortex, and other areas like PFC and reward areas of the brain.
  • Flavour (taste) is also affected by other senses, including vision: reddish colours associated with sweet tastes, and greenish colours associated with bitter tastes.
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5
Q

Constructivist Theory of
Perception

A

A top-down theory of perception:
* Perception is influenced by stored knowledge and context, mental models
* We make unconscious inferences to interpret and to predict sensory data
* Illusions support this theory

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6
Q

Gestalt psychology

A
  • Bistable figures suggest that we can experience spontaneous subjective change in perception. They direct us to understand what factors (constraints) are driving this effect or how we organize perception
  • Gestalt Psychology: There are fundamental organizational principles to deal with ambiguity in our environment. These principles are based on knowledge and experience (top-down processes) and shared among people.
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7
Q

The Gestalt organizational principles

A
  • The principle of experience: figure ground segmentation
    Visual grouping principles:
  • Principle of proximity
  • Principle of closed forms
  • Principle of good contour
  • Principle of similarity
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8
Q

Principle of experience

A
  • Image segmentation (figure-ground) depends on sensory input, detect edges or shadows (bottom-up)
  • Experience and knowledge also drives figure-ground segmentation. Regions perceived as the figure are the ones that are more familiar and more easily named to the observer (top-down)
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9
Q
A
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9
Q

Principle of proximity

A

Objects or features that are close to one another in a scene will be judged as belonging together

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10
Q

Principle of closed forms

A

We see a shape in terms of closed forms, and we like to see items that enclosed as whole (ex. Panda logo from WWF)

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11
Q

Principle of good contour

A

We perceive objects as continuous in cases where it is expected that they continue

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12
Q

Principle of similarity

A

We organize objects or features of a scene based on similarity

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13
Q

Direct models theory

A
  • Against the idea that ‘top-down’ processes are needed for perception
  • A passive bottom-up approach to perception
  • Sensory information is rich enough for perception
  • Requires an an ecological approach to understand perception – study it in the real world (JJ Gibson)
  • The ambient optical array (AOA) that reaches the retina has enough information to direct perception and movement
  • There are cues (computational tricks) in the AOA (not in the mind) that are used to guide perception and action (bottom-up cues)
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14
Q

Examples of cues in the AOA

A
  • Topographical breakages: Discontinuity helps see edges and define objects
  • Scatter reflection: How widely light scatters off an object’s surface provides cues about the nature of the surface (smoother: less scattered)
  • Texture gradients: Near objects are farther apart and far objects are closer together. Incremental changes in texture can provide information about your movement and distance.
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15
Q

Affordances

A

Cues indicate potential function of an object:
* Visual cues in our environment
* Perceived directly and immediately
* Provides information on the potential function of an object
We “see” based on what we can/need to do in the environment

16
Q

Damage to the primary visual cortex

A
  • Blindsight: no conscious awareness (explicit perception) of visual objects in damaged visual field. Able to implicitly respond to questions about objects presented in the damaged visual field. This suggests that they can perceive something without ‘consciousness’ or awareness (implicit perception)
  • There is a processing division between conscious (explicit) and non-conscious (implicit) perception
17
Q

Test of Blindsight

A
  • Over trials, turn a light on or off in the blinded visual field
  • Ask patients to guess if the light was on or off (forced-choice responding task)
  • Patients performed above chance on the forced-choice responding task for lights in the blinded area.
18
Q

Bypassing Blindsight

A
  • Perception is first processed without conscious awareness. Perceptual awareness is on a continuum
    BUT
  • There may be other pathways for visual information to bypass the PVC. How much can we rely on these self reports? Some blindsight cases report a non-visual feeling that something happened
19
Q

Damafe to the dorsal pathway: Akinetopsia

A

The dorsal ‘where’ pathway: spatial information + depth perception + estimating movement and direction of objects
Visual motion blindness: cannot see motion. Instead, perceives motion as a series of stationary objects

20
Q

Damage to dorsal pathway: optic ataxia

A

Inability to reach for objects with the ability to name objects. There might be action specificity in this pathway. Selective damage leads to problems with only certain types of movement

21
Q

Damage to the ventral pathway: visual agnosia

A

Difficulties recognizing everyday objects. Often from damage to the Lateral Occipital Cortex. Difficulties can be selective to visual categories (faces): functional specialization within the ventral pathway

22
Q

Prosopagnosia

A

Fusiform face area (FFA) damage leads to a selective deficit in recognizing faces, keeping intact the ability to visually recognize other objects

23
Q

Evidence against functional specialization for faces: the Greebles test

A

Is the FFA special for faces or just discrimination?. In the experiment, participants learn to discriminate between “Greebles” (3D shapes). Resarchers record fMRI data as participants viewed greebles and other objects. Results: greebles activated FFA more than other objects (cats, household objects)

24
Q

Case study of a sheep farmer with prosopagnosia

A

He was nable to name or recognize famous faces or determine age or gender of human faces; but he was able to recognize and discriminate sheep with very high accuracy (~90%). There is selective face processing in the brain

25
Q

Agnosia subtypes

A
  • The location of the deficit determines impairment
  • Apperceptive agnosia: Problems perceiving objects (for prosopagnosia, faces look contorted)
  • Associative agnosia: Problems assigning meaning to objects (for prosopagnosia, can’t recognize familiar famous faces)
26
Q

Apperceptive visual agnosia

A
  • A failure in recognizing objects due to problems with perceiving the elements of the objects as a whole. Single visual feature perception (e.g., color, motion) are relatively intact
  • Problems with perception and discrimination of objects. Impairment is in grouping visual features to form perceptions that can interpreted as meaningful
27
Q

Associative visual agnosia

A

An inability to associate visual input with meaning. Problems on tests that require accessing information from memory:
* Drawing objects from memory
* Naming objects
* Indicating the functions objects
* Determining if a visual object is a possible or impossible

28
Q

Theories of visual object recognition

A
  • Perception involves processing basic visual features of an input
  • Pattern recognition suggests we then add up these features and match it to existing patterns (concepts) stored in memory (like a barcode)
  • A probe is matched to long-term memory traces, looking for a match
  • The highest similarity between the probe and memory trace will determine recognition
  • What is the probe being compared to in long-term memory?
  • Template matching theory
  • Prototype theory
29
Q

Feature detection

A

Visual input is broken down into individual parts (features). Each feature is processed separately. The combination of features is used as a pattern for recognition (probe).

30
Q

Template matching theory

A

Every object has a ‘template’ in long-term memory. Problems:
* too simplistic
* computationally demanding
Cannot explain:
* Identification: The ability to recognize objects with shifts in perspective
* Classification: The ability to recognize new objects as members of a known category

31
Q

Prototype theory

A

A prototype is the average representation of an object concept
* recognition is determined by a ‘good enough’ match (resemblance)
* allows for ‘flexible’ object identification

32
Q

Scene consistency effect

A