Pedagogical Approach Flashcards

1
Q

What are the basic premises for the whole child approach?

A
  • Games are for everyone
  • Not all games are appropriate for everyone
  • Modify game
  • Physical Domain
  • Affective Domain
  • Cognitive Domain
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2
Q

Why would you modify a game in the Whole Child Approach?

A

Match
- Abilities
- Interests
- Needs
- Resources

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3
Q

What are developmental games?

A

Integrate
- physical
- cognitive
- affective

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4
Q

What are Developmental Characteristics?

A
  • Motor Skills
  • Rules
  • Strategy/Tactics
  • Physical Domain
  • AFfective Domain
  • Cognitive Domain
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5
Q

What are the Principles of Developmental Games?

A
  • Max Participation
  • Safe Play
  • Focused Skills/Strategies
  • Meets Diversified Needs
  • Support developmental principle
  • Encourage efficient/effective movement
  • Help participants be better game players
  • Enhance social/emotional status
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6
Q

What are Formal Games?

A
  • Competition between players/teams
  • Governed by rules
  • Allows equal opportunity for success
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7
Q

What are the Categories of Formal Games?

A
  • Target Games
  • Striking & Fielding Games
  • Net/Wall Games
  • Invasion Games
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8
Q

Describe the forms of Target Games with examples

A

Opposed
- Curling
- Bocce
Unopposed
- Golf
- Bowling

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9
Q

Describe the forms of Striking/Fielding Games with Examples

A

Oval Shaped
- Cricket
Diamond Shaped
- Softball

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10
Q

Describe the forms of Net/Wall Games with Examples

A

Hand
- Volleyball
- Handball
Implement
- Tennis
- Squash

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11
Q

Describe the forms of Invasion Games with Examples

A

Open-Ended
- Rugby
- Ultimate
Focused Target
- Lacrosse
- Field Hockey

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12
Q

Describe the Primary rules of Target Games

A
  • score by projecting an object with accuracy towards a target
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13
Q

Describe the primary rule of Striking and Fielding Games

A
  • place ball away from fielders
  • run bases
  • score more runs than opponent
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14
Q

What are the specific game skills with target games?

A
  • Sending away skills
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15
Q

What are the offensive tactical problems with striking/fielding games?

A
  • Placement of ball
  • Score Runs
  • Avoid getting out
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16
Q

What are the defensive tactical problems with striking/fielding games?

A
  • Stop Scoring Runs
  • Make hitting ball difficult
17
Q

What is the primary rule of Net/Wall games?

A
  • Get object into area of play more than opponent
18
Q

What is the First Tactical Complexity level of Net/Wall games?

A

Problem
- Maintain Rally (offensive/defensive)
Solution
- skill mechanics/accuracy (on-ball)
- positioning/footwork (off-ball)

19
Q

What is the Second Tactical Complexity level of Net/Wall games?

A

Problem
- setting up for attack (offensive)
Solution
- Shot placement/service/passing (on-ball)
- Communication (off-ball)

20
Q

What is the Third Tactical Complexity Level of Net/Wall Games?

A

Problem
- Defend Space (defensive)
Solution
- Lob Shot (on-ball)
- Recovery position/formation (off-ball)

21
Q

What is the Fourth Tactical Complexity Level of Net/Wall Games?

A

Problem
- Win the Point (offensive)
Solution
- Shot location/downward hitting (on-ball)
- Body Fakes/Shot selection (off-ball)

22
Q

What is the Fifth Tactical Complexity Level of Net/Wall Games?

A

Problem
- Defending Against Attack (defensive)
Solution
- Shot Return/block/dig (on-ball)
- Close to net/formation/cover (off-ball)

23
Q

What are the Primary Rules of Invasion Games?

A
  • Score by getting object into focused/open-ended target
  • Area shaped: forced target/open-ended target
  • Stop opponent scoring/no illegal physical contact
  • Most Complex Structure
24
Q

What are the Solutions to the Tactical Problem in Invasion Games of Maintaining Possession?

A
  • Transition (create space)
  • Penetration/Attacking the Goal
25
Q

What are solutions to the Invasion game tactical problem of Preventing Scoring?

A
  • Winning the Ball
  • Defending the Space
  • Defending the goal
26
Q

What is the Thematic Approach To Games?

A
  • Teach Fundamental Concepts
  • Transfer concepts to numerous games types
27
Q

Why would you use the thematic approach to games teaching?

A

Games Vehicle to Learn:
- Transferable Skills
- Social Skills/Cooperation
- Problem Solving/Understanding
- Perceptual Motor Development

28
Q

What is the Curriculum Model?

A
  • Game
  • Game Appreciation
  • Tactical Awareness
  • Making Appropriate Decisions
  • Skill Execution
  • Performanc
29
Q

Why Not the Curriculum Model?

A
  • Emphasis on performance
  • dependence on coach/teacher
  • repetition year after year
  • does not represent game
  • inflexible
  • children wanted game
30
Q

What are the basic concepts of teaching games for understanding?

A
  • teach games through games
  • Flexible
  • Simple form: increase complexity
  • Intellignet performers
  • Learners involved
  • Match skill & challenge
31
Q
A