Motor skills/learning Flashcards

1
Q

what are the four common characteristics of motor skills?

A

-there is a goal to achieve
-performed voluntarily
-body and/or limb movement
-needs to be learned

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2
Q

what is a gross motor skill?

A

involves large muscles where precision is not important

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3
Q

what is a fine motor skill?

A

requires control of small muscles to achieve a goal and requires a high degree of precision

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4
Q

what is a discrete motor skill?

A

a skill having clearly defined beginning and end points

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5
Q

what is an example of a discrete motor skill?

A

-flipping a light switch
-kicking a ball
-throwing a dart

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6
Q

what is a serial motor skill?

A

a series of discrete motor skills performed in a specific order

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7
Q

what is an example of a serial motor skill?

A

-gymnastics routine
-tennis serve

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8
Q

what is a continuous motor skill?

A

a skill that has no obvious beginning and end points

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9
Q

what is an example of a continuous motor skills?

A

-swimming
-jogging

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10
Q

what is a closed motor skill?

A

a skill performed in a stable and predictable environment (object waits to be acted on by performer)

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11
Q

what is an example of a closed motor skill?

A

tennis serve

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12
Q

what is an open motor skill?

A

a skill performed in an unpredictable environment (performer needs to react)

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13
Q

what is an example of an open motor skill?

A

tennis rally

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14
Q

what is a performance outcome measure?

A

measures the outcome or result of performing a motor skill

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15
Q

what is an example of a performance outcome measure?

A

-reaction time
-amount of error
-movement time

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16
Q

what is a performance process measure?

A

measures how aspects of the motor system are functioning during performance

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17
Q

what is an example of a performance process measure?

A

-muscles used
-joint angles
-nervous system activity

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18
Q

what is reaction time?

A

the time interval between the presentation of a signal and the initiation of a movement

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19
Q

what is simple reaction time?

A

one signal, one response (a sprinter reacting to a starting gun)

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20
Q

what is choice reaction time?

A

more than one signal, each with its own response (goalie having to decide where free kick will go)

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21
Q

what is discrimination reaction time?

A

more than one signal, one response (A basketball player responding only when their coach calls a specific play, ignoring other sounds)

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22
Q

what is premotor time?

A

the time between signal and first change in muscle activity

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23
Q

what is motor time?

A

time between first EMG activity and observable movement

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24
Q

what is an example of pre motor time?

A

Player sees the ball leave the server’s racket, processes the direction and speed, and decides to move.

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25
Q

what is an example of motor time?

A

Once the decision is made, leg and arm muscles activate, leading to the first steps or swing.

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26
Q

what is movement time?

A

the time interval between the start of a movement and its completion (100m sprint)

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27
Q

what us absolute error?

A

the estimate of overall size of the error

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28
Q

what is constant error?

A

provides information on overall direction of error

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29
Q

what is variable error?

A

standard deviation of performance

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30
Q

what are kinematics?

A

motion qualities without regard to force (displacement, velocity, acceleration)

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31
Q

what are kinetics?

A

various internal and external forces acting on the body

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32
Q

what is electromyography?

A

electrical activity in the muscle

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33
Q

what is coordination?

A

spatial and temporal relationships of limb segments

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34
Q

what performance process measures are seen in a ballet spin?

A

coordination, displacement and acceleration

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35
Q

what performance process measures are seen in pole vault?

A

acceleration, velocity, internal + external force, coordination

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36
Q

how does the information processing model work?

A
  1. sensory system detects environmental info
  2. perceptual system organizes and classifies info
  3. memory encodes and stores info
  4. processor integrates perceptual memory information and makes a decision
  5. response organization and effector mechanism send appropriate motor commands to muscles
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37
Q

what are the 3 layers of the eye?

A

sclera, choroid, retina

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38
Q

what senses colour in the eye?

39
Q

where is the highest concentration of cones found?

A

fovea centralis

40
Q

rods and cones synapse with what?

A

bipolar cells

41
Q

bipolar cells synapse with what?

A

ganglion cells

42
Q

the axons of the ganglion cells form what?

A

optic nerve

43
Q

light rays are refracted and bent as they pass through what?

A

cornea, pupil and lens

44
Q

what is the function of the sclera?

A

maintain the shape of the eye

45
Q

what is the iris?

46
Q

what do the aqueous and vitreous humor do?

A

refract light rays

47
Q

what does the sclera do?

A

maintains shape of the eye

48
Q

what does the choroid do?

A

contains blood vessels that nourish the eye

49
Q

what does the retina do?

A

where the image of the optical system is formed

50
Q

what does the cornea do?

A

gathers and focuses light

51
Q

what does the pupil do?

A

hole in the iris that light filters through

52
Q

what does the iris do?

A

controls size of pupil and amount of light entering the eye

53
Q

what does the lens do?

A

bends the light entering the eye

54
Q

what does the aqueous humour do?

A

watery fluid in small chamber behind cornea

55
Q

what does the vitreous humour do?

A

watery fluid in large chamber of eye

56
Q

what do rods do?

A

detect intensity of light

57
Q

what do cones do?

A

detect colour of light

58
Q

what is the fovea centralis?

A

densely packed photoreceptors

59
Q

what is the optic nerve?

A

bundle of axons of the retinal ganglion cells as they exit the eye

60
Q

what is the occipital lobe?

A

primary visual processing centre at the rear portion of the brain

61
Q

what is performance?

A

observable behaviour

62
Q

what is learning?

A

must be inferred from behaviour

63
Q

how do we know learning has occurred?

A

-change over time
-more consistent performance
-change is relatively permanent

64
Q

what happens during the cognitive stage of learning?

A

-lots of errors (gross errors)
-highly variable performance
-high cognitive involvement

65
Q

what happens during the associative stage of learning?

A

-fewer errors
-ability to detect own errors
-basic fundamentals have been learned
-decreased variability
-cognitive shift to higher order components

66
Q

what happens during the autonomous stage of learning?

A

-skill becomes automatic
-little error
-detect and correct errors

67
Q

what is transfer of learning?

A

the influence of having a previously practiced skill on the learning of a new skill

68
Q

what is positive transfer?

A

when the experience with a previous skill facilitates the learning of a new skill

69
Q

what is an example of positive transfer?

A

speed skating to hockey

70
Q

what is negative transfer?

A

when the experience with a previous skill interferes with the learning of a new skill

71
Q

what is an example of negative transfer?

A

baseball to cricket

72
Q

what is zero transfer?

A

when the experience with a previous skill has no effect on the learning of a new skill

73
Q

what is an example of zero transfer?

A

swimmer playing piano

74
Q

when is positive transfer most likely?

A

-when components of skills are similar (soccer and field goal kicking)
-similarities in the learning process (same decision making required)

75
Q

when is negative transfer most likely?

A

-changes in spatial location (run to 3rd base instead of 1st)
-changes in timing (writing name with different timing)

76
Q

how do you promote transfer?

A

-contextual interference (practice different skills in one session)
-vary type of practice (punting football with and against wind)
-reduce frequency of feedback (ability to detect and correct own errors)

77
Q

what is task complexity?

A

number of parts in the task and the information processing demands

78
Q

what is task organization?

A

how the components are interrelated

79
Q

when should you do part practice?

A

when skill is high in complexity and low in organization

80
Q

when should you do whole practice?

A

when the skill is low in complexity but high in organization

81
Q

what is blocked practice?

A

task is practiced many times before next task

82
Q

what is random practice?

A

ordering of tasks is randomized during practice

83
Q

what conditions should remain constant during closed skills?

A

regulatory (size of hoop, height of bar)

84
Q

what conditions should be varied during closed skills?

A

non-regulatory (crowd noise, fatigue)

85
Q

what conditions should be varied during open skills?

A

regulatory (patterns of receivers, size of defenders) and non-regulatory (crowd noise, fatigue)

86
Q

what is augmented feedback?

A

information about performance that comes from an outside source

87
Q

what is knowledge of results?

A

information about the outcome

88
Q

what is knowledge of performance?

A

information about the production of movement pattern

89
Q

what is the purpose of augmented feedback?

A

-provides info for error identification and correction
-acts as a form of reinforcement
-serves to motivate learner

90
Q

what is prescriptive verbal KP?

A

identifies error and tells learned how to correct

91
Q

what is descriptive verbal KP?

A

describes error made

92
Q

what is faded feedback?

A

when a coach or instructor gives a lot of feedback at the start of learning a new skill, but then gradually reduces it as the athlete becomes more skilled and confident.

93
Q

what is bandwidth feedback?

A

when feedback is only given if the performance falls outside a set acceptable range (or “bandwidth”) of correctness.

94
Q

what is summary feedback?

A

Instead of giving feedback after each repetition, the coach or instructor waits until the athlete has completed several trials, then provides a summary of their performance.