Mondays and Fridays Flashcards
1
Q
3D Cursor back to center
A
Shift+C
2
Q
Bring up most recent render
A
F11
with limitations
3
Q
(un)/maximize view cursor is over
A
ctrl+space
4
Q
Lock camera view
A
N(for properties panel), then view tab. [While in camera:0 in num pad]
then “lock camera to view”(cb)
Allows for movement of camera while in camera-view.
5
Q
flip colors in “texture paint” (image area?)
A
x
6
Q
X ray mode
A
Alt z
7
Q
shift+A
A
adds mesh, can also add nodes and others
8
Q
text box calculations
A
you can calculate within the text boxes.
9
Q
Object list
A
Scene collection( upper right)
10
Q
Layer view/tab (context)
A
4th context tab from top
11
Q
Change brush size (Sculpt[a.s])
A
F, LM
12
Q
(Sculpt) mirroring options
A
X, Y, Z on upper right