Mondays and Fridays Flashcards

1
Q

3D Cursor back to center

A

Shift+C

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2
Q

Bring up most recent render

A

F11

with limitations

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3
Q

(un)/maximize view cursor is over

A

ctrl+space

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4
Q

Lock camera view

A

N(for properties panel), then view tab. [While in camera:0 in num pad]
then “lock camera to view”(cb)
Allows for movement of camera while in camera-view.

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5
Q

flip colors in “texture paint” (image area?)

A

x

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6
Q

X ray mode

A

Alt z

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7
Q

shift+A

A

adds mesh, can also add nodes and others

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8
Q

text box calculations

A

you can calculate within the text boxes.

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9
Q

Object list

A

Scene collection( upper right)

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10
Q

Layer view/tab (context)

A

4th context tab from top

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11
Q

Change brush size (Sculpt[a.s])

A

F, LM

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12
Q

(Sculpt) mirroring options

A

X, Y, Z on upper right

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