Mod2.0 Cabling&Physical Installation Flashcards
1)Modulation
2)Changing a transmission medium (electricity, light, or radio waves) to encode data.
2) Voltage Pulses
2) On/off electricity to send 1s and 0s, like a light switch.
3)Bandwith(narrow definition)
3)The range of frequencies a medium can support, measured in Hz.
Encoding Methods
Turning bits into signals, like letters into Morse.
Media Bandwith
The maximum data-carrying capacity of a given transmission medium.
Frequency
the number of signal cycles per second, measured in Hertz(HZ).
Bandwith(Networking Definition).
The data transfer rate, measured in bits per second(bps).
Media Access Control(MAC)
Rules for when devices can send data on shared networks to avoid collisions.
Collision Domain
A part of the network where data can crash into one another.
CSMA/CD (Carrier Sense Multiple Access with Collision Detection):
A method to detect and handle data collisions in wired networks.
Hub(in context of 10 BASE-T)
Repeats signals to all connected devices, creating a single, large collision domain.
10BASE-T
Older Ethernet Standard, often using hubs, prone to collisions.
What is a
a broadcast domain ?
Conceptual: Who hears the shout.
Concrete: The group of devices that receive a “Hey everyone!” message. Routers stop the shout; VLANs create separate “rooms” for shouting.
Collision
When two or more nodes transmit simultaneously, signals interfere.
Ethernet
Wired data sharing with collision control.
What is 100BASE-TX?
Fast Ethernet (100 Mbps) using Cat 5 or better twisted pair cables.
What does bandwidth refer to?
How much data can be sent at once.
What is baseband?
A cable dedicated to one type of signal.
What is CSMA/CD?
A method where devices listen before sending to avoid collisions. If a collision happens, they wait and try again.
What is a hub?
A basic device that sends data to everyone connected, causing potential collisions and shared bandwidth.
What is a switch?
A device that learns where each device is connected and sends data only to the right one, reducing collisions and giving each device its own bandwidth.
What is a collision domain?
A section of the network where devices compete for the same ‘airtime’ to send data. Hubs create one big collision domain; switches break it up.
What is autonegotiation?
Devices automatically agree on the fastest connection speed they can both use.