MLC Flashcards
Structure of a training session
- Warm-up – Dynamic / Sport specific
- Skills – Explanation of new skill / Drill
- Fitness – Sport Specific / Timing
- Culmination – Modified game / linked to skills – future game
- Cool-down – Recovery / Injury prevention
Static to Dynamic
Involves the player starting with drills involving no movement (static) and progressing to drills involving movement (dynamic) and additional tasks.
Simple to Complex
Starting with a simplified or basic version of the skill and progressing to a more complicated or advanced version of the skill.
Shaping
When a simplified version of a skill is practiced
Chaining
Skill is broken down into parts, these parts are then practiced independently.
Different styles of coaching are chosen by
Age
Experience
Time of season EG Pre season v Finals
Situation
The Authoritarian Coach
Tends to make all the decisions
Very strict style of coaching
Defines clear team rules on and off the field
Well organized
The Democratic Coach
Delegates coaching tasks to senior players or support coaching staff
Allows input from others
Encourages good communication
The Casual Coach
Players prepare themselves for games and training
Lacks structure and planning
Minimal decisions made
Opportunity for players to “step up”
New coach steps back to see leaders emerge
Gross Motor Skills
Involve movement of major muscle groups resulting in large body part movement.
Fine Motor Skills
Involve movement of smaller muscle groups resulting in more precise movement. (hand – eye coordination)
Open skills
Open skills involve performing in an environment where information is constantly changing. Performers use experience, perceptual skills and knowledge to analyze a given situation during the course of the performance before adapting a suitable skill in response.
Closed Skills
Take place in a stable, predictable environment where critical information does not change during the performance of the skill. The skill is pre – learned, rehearsed movement pattern, that the performer tries to reproduce the same way every time eg diving, floor routine in gymnastics, shot putt. The environment has little influence on the performer
The Discrete, Serial and Continuous Continuum.
This continuum is influenced by how well defined the beginning and end of the performance is.
Discrete skills
Have clear beginnings and endings. eg a shot at goal
Serial skills
Made up of a number of discrete skills which are put together in a certain order eg changing gear on a manual
Continuous skills
Do not have clear a clear beginning or ending and it is impossible to define exactly where the skill starts and where it stops . e.g. – cycling, jogging
The Task Complexity Continuum
This continuum is based on how difficult the skill is to perform.
- The number of relevant cues that require attention
- The amount information that needs to be analyzed
- The number of available responses to select from
- Time available to analyze information and select response
- Task requirements – degree of speed and accuracy needed.
Simple skills
passing a ball to a team mate at training
No time pressure
One cue only
No opposition players
Speed not important
Accuracy important
Complex skill
Passing a ball to a team mate in a game situation
Time pressure
Many cues
Many available responses
Speed important
Accuracy important