MIL Reviewer Flashcards

1
Q

It was ushered in by the invention of the telegraph in 1844

A

Industrial Age

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2
Q

Also known as the digital age or computer age

A

Electronic Age

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3
Q

The physical objects used to communicate with, or the mass communication through physical objects such as radio, television, computers, film etc.

A

Media

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4
Q

Refers to essential skills and competencies that allow individuals to engage with media and other information providers effectively

A

Media Literacy

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5
Q

he audiences are more involved and are able to send feedback simultaneously and new media integrates all those aspects of the traditional media

A

Electronic Age

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6
Q

Known by the concentration of industry in huge business and for the replacement of hand tools with machines that are driven by power

A

Industrial Age

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7
Q

In this age, people had discovered creating fire, making paper out of plants, forging weapons and tools with stone, bronze, copper, and iron

A

Pre-Industrial Age

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8
Q

The ability to read and write or competence in a specific area

A

Literacy

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9
Q

Refers to the data gathered through experiences or research

A

Information Literacy

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10
Q

Who discovered printing first?

A

Europe

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11
Q

It refers to the ability of knowing how to use technology, its tools or networks to fins, create, evaluate, or use information.

A

Technology Literacy

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12
Q

It means native, local, originating or produced naturally in a particular region

A

Indigenous

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13
Q

Student A wants to check the accuracy of reliability of an article or information, what must student A should not do?

A

Skip on checking facts

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14
Q

It refers to a person can decode, evaluate, and produce both print and electronic media

A

Media Literate

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15
Q

Which of the following is the type of Indigenous Media?

A

Oral Instructions

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16
Q

This kind of code is often seen on printed media, especially on headlines

A

Written

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17
Q

Refers to the co-existence of traditional and new media, printed or either form of electronic information

A

Media Convergence

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18
Q

It refers to the trustworthiness of the source in evaluating the reliability of information

A

Availability of the source

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19
Q

In analyzing media messages, it is important to look at the _____ message to fully understand its implications

A

Direct

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20
Q

It is the process of choosing, manipulating, and arranging images and sound

A

Editing

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21
Q

It is a small storage meduim used to store data such as text, pictures, audios, and videos to use on small, portable or remote computing device

A

Memory Card

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22
Q

It is an external flash drive, small enough to carry on a key ring that can be used with any computer that has a USB Port

A

USB

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23
Q

It is a secondary storage device for storing audio files

A

Hard Drive

24
Q

It is a kind of bullying that takes place online, or using technology such as cell phones, computers, and tablets over communication tools including social media, text messages, chat, and websites

A

Cyber Bullying

25
It is the act of taking another person's idea, writings, and similar intellectual product as one's own with the knowledge consent and/or accreditation
Plagiarism
26
It is a legal device that gives the creator of a literary, artistic, musical, or other creative work the sole right to publish, and sell that work
Copyright
27
It is the correct or acceptable way of communicating on the internet
Netiquette
28
It is an economic inequality between groups in terms of access to, use of, or knowledge of ICT
Digital Divide
29
It combines 'hard sensor' information and 'soft sensor' information for your social network and past preferences
Contextual Technology
30
MOOC which means Massive Open Online ______, it is an innovative, online course that encourages people to interact with one another in order to share knowledge
Course
31
_______ is a new trend where people are given the convenience of literally wearing their gadgets for multiple purposes
Wearable Technology
32
Measures eye positions and movements which are analyzed through computer application
Eye Tracking Technology
33
Is a feedback technology (using computer applications) that takes advantages of the user's senses of touch by applying force, vibrations, and/or motions to the User?
Contextual Awareness
34
An individual who knows how to use the different computer applications is called _________
Computer Literate
35
With the use of computers, records can be saved electronically, thus, the process becomes ________
Paperless
36
Payment of bills can be done in the convenience of the home through _________
Online Payment
37
It is a simple and flexible format of presenting information or conveying ideas wether handwritten, printed or displayed on-screen
Text
38
It is usually comprised of alphabets, numbers, punctuation marks, symbols and other special characters
Typeface
39
It refers on how the text is positioned in the page. This can be left, right, center or justified
Alignment
40
Emphasis refers to the importance or value given to a part of the text-based content
Emphasis
41
Are created and distributed by established institutions and go through a rigorous process of editing or evaluation and are usually governed by censorship of the state
Formal Text based materials
42
It is a vocal or instrumental sounds combined in such a way as to produce beauty, form, harmony, and expression of emotion
Music
43
It is a live or recorded audio sent through radio waves to reach a wide audience
Radio Broadcast
44
It is a digital audio or video file or recording usually part of a timed series that can be downloaded from website to a media player or a computer
Audio Podcast
45
Marco wants to send his requirements because he applied on a company online, what should he use to send his requirements easily?
E-mail
46
It is any sound artificially reproduced to create an effect in a dramatic presentation
Sound Effects
47
It is a magnetic tape on which sound can be recorded
Tape
48
The audible characteristics of sound
Pitch
49
Usually refers to a technique used to blend interaction and linear film or video
Interactive Video
50
The ability to accurately receive and interpret messages in the communication process
Listening
51
A software application developed specifically for use on small, wireless computing devices such as smartphones and tablets
Mobile Apps
52
# ``` A game played by electronically manipulating images produced by a computer program on a television screen or other display screen, it allows two or more players to play with one another or play together
Video Games (Multi-Player)
53
A game which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision making or character development
Role-playing games (RPG)
54
A form of media that has the apperance of moving text and graphics on a display, (Roblyer, 2006). An integrated sight-and-sound kinetic media (Shelton, 2004). Use of any video and/or animation technology
Motion Media
55
Payment of bills can be done in the convenience of the home through _________
Online Payment
56
Also called a movie or motion picture, is a series of still or moving images
Motion Pictures in Television
57
It is a plastic fabricated, circular meduim for recording, storing and playing back audio, video and computer data
CD