Metroid Flashcards
Industries
Released 2004 - Nintendo game cube
-4th installment - 2017 - continued popularity
What’s the 4 genre of this game
Action and adventure: puzzles, challenges, levels, detailed narrative,
Sci Fi: futuristic, galactic, alien enemy
Horror: dark and claustrophobic corridors, low key lighting
1st person shooter - pov of protagonist - head up display - map
What’s the overall narrative
Search and rescue mission, rogue planets, saving the galaxy from doom - fits theory of equilibrium
- binary conflict between dark/light worlds
What’s the representation of gender
Samus - shows No gender , takes away traditional gender roles
-however break through moment for representation of women - assumed to be a man (masculinity) but is a young female
Audience
Video games are heavily male-dominated
-finally an equal representation, more female audiences
Theories
Social learning theory - media shows men as strong powerful, women as weak submissive - this game shows opposite
Cultivation theory