Memory Flashcards

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1
Q

Video Camera Analogy

A

accurately stores audio and video to be played back at a later time

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2
Q

Filing Cabinet Analogy

A

we create memory files that are stored in a filing cabinet system to later be accessed to remember something.

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3
Q

Computer Analogy

A

specialized components are specialized for handling different memories at different times

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4
Q

Memory Metaphors

A

all misleading - assumes that memory is stored in original, undisturbed form and memory retrieval is as simple as accessing a stored item from a specific place. memory is actually subject to interpretations and reconstruction.

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5
Q

Ebbinghaus

A

one memory acts as a cue to trigger another - encoding and retrieval are linked through cues.

Subjects who were distracted between encoding and recall performed worse

Developed the forgetting curve - faster immediately, fewer and fewer over time

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6
Q

Recall

A

asked to freely generate as many items as he can remember from a list provided (short answer)

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7
Q

Recognition

A

Given an item and asked whether it was on the original list provided or not (multiple choice)

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8
Q

Multi-Store Model

A

consists of
Short Term Memory - incoming stimuli enter this first (not stored permanently) and can be transferred to long-term after rehearsal
Long Term Memory - permanent storage (unlimited)

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9
Q

Short Term Memory Capacity

A

can remember 7+/-2 items (or chunks)

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10
Q

Rehearsal

A

if stopped, short term memory fades

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11
Q

Chunking

A

chunks of meaningful packets to expand capacity (groups that from words pack more info)

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12
Q

Primacy Effect

A

items encoded early int he list are remembered faster because items at the beginning are first to enter short term memory and have the most opportunity to be rehearsed

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13
Q

Recency Effect

A

least opportunity for rehearsal, but items at the end of the list are remembered better because all encoded info is sent to short term memory buffer and capacity is 7+/-2 items - as you go through the list, the newer items replace the older items in short term memory buffer, so when you reach the end of the list, the last 7 items are replaced by new items and remain in short term memory.

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14
Q

Improved Primacy Effect

A

influenced by ability to rehearse items, where increased time to rehearse leads to an increase in primacy effect (longer intervals between given items is better)

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15
Q

Shallow level processing

A

Encode physical characteristics
Encoding requires little effort
Poor memory performance

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15
Q

Diminished Recency Effect

A

influenced by contents of short term memory, where disrupting events diminishes recency

16
Q

Deeper level processing

A

Encode semantic characteristics
Encoding requires significant effort
Better memory performance

17
Q

Craik and Lockhart Experiment

A

Manipulated levels of encoding by presenting subjects with a list of words that can be judged on different properties

shallow - physical aspects of the text
Moderate - acoustics (rhyming)
Deep- semantic judgements

The more we try to understand and organize material, the better we remember it (paying attention to surface details leads to poor recall)

18
Q

Encoding specificity

A

How memory encodes all aspects of specific experiences (surroundings as well as content) - environmental cues are incorporated.

19
Q

Scuba divers experiment

A

Subjects had a better time recalling when asked to recall in same environment as when encoding took place

20
Q

Lost in mall experiment

A

Asked to remember a list of childhood experiences, but one of them was fake - after 3 days, subjects remembered fake experience as being something that actually took place

21
Q

Vending machine experiment

A

Having imagined a bizarre action allowed subjects to believe that they actually did it

22
Q

Fluency

A

The ease with which an experience is processed, some experiences are easier (more fluent) than others

Familiar experiences are processed more fluently

23
Q

Attribution

A

Judgement tying together causes with effects

Make attributions to processing of the feeling of familiarity

24
Q

Becoming famous overnight experiment

A

Names that were seen before looked familiar are we’re attributed to being famous

Immediately - fluency is attributed to familiarity of seeing it on the previous test

24-hour delay - fluency is attributed to fame