M2: DIGITAL SELF (SOCIAL) Flashcards
fixed, stable, unitary conception of identity
modern
fluid, multiple, socially constructed concept of identity; different contexts make different aspects of our identity more salient
post-modern (now)
identity/soul/spirit separates from the physical body
disembodiment
this allows us to adopt identities independent from our bodies
social media
what goes online -
stays online
true or false: digital footprint is impermanent
false
describes the persona an individual presents across all the digital spaces that he/she is represented in
digital identity
every person behaves differently in virtual spaces than they would in face-to-face interactions; this phenomenon is known as ______________
online disinhibition
in virtual interactions, we can hide some or all of our identity, creating a separation between our in-person and virtual identity
dissociative anonymity
in virtual interactions, we cannot always be sure where/when someone is present; this gives us the courage to do things that we perhaps would not do otherwise
invisibility
virtual communications are ____________ - interactions do not always happen in real time
asynchronous
not immediately coping with a person’s reaction disinhibits; there is safety when posting something personal, emotional, or hostile, and then “running away”
asynchronicity
when we don’t know what a virtual person looks/sounds like, we tend to assign traits to those individuals
solipsistic introjection
the virtual world is in a different space entirely, with imaginary characters completely separated from the real world; virtual life can then be viewed more as a game versus as a real world interaction
dissociative imagination
in the real world, authority and status are expressed by clothing, body language, etc. we are stripped of these markers in virtual interactions; we are more willing to speak out and misbehave without possible disapproval and punishment from authority figures
minimized authority