Lecture 9 Flashcards

1
Q

character

A

heritable trait, assumed here to vary between but not within lineages

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2
Q

character evolution

A

1) reconstruct history: seq of ancestral states and inferred changes on branches
or
2) use a model to infer parameters that describe underlying processes of change
-questions about general trends

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3
Q

step matrix for parsimony

A

-costs (relative weights) associated with state changes in parsimony inference of ancestral states

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4
Q

Fitch parsimony

A

default, all costs equal

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5
Q

other step matrices (pars)

A
  • asymmetric-> yield equally parsimonious reconstructions that differ in direction of change
  • linearly ordered states: abcd
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6
Q

parsimony algorithm for estimating ancestral states at node

A

1) down pass: tips to root, collects info from descendants of node
2) up pass: root to tips, collects info from rest of tree

each traversal visits every internal node-> computes conditional length for each character state

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7
Q

What kind of matrix does likelihood inference of ancestral states have?

A
  • matrix of transition rates (Q)

- assume tree has branch lengths measured in expected # of changes

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8
Q

transition probability equation

A

P(t) = e^Qt

P is prob matrix for all combos of ancestor-descendant states for branch of length (t)

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9
Q

Likelihood inference of ancestral states process

A
  • down pass calculating conditional likelihoods(CL) for each state at every node
  • CL at a node incorporate CLs of immediate descendants (recursion)
  • total likelihood at root is sum of CL of states
  • find rates (a & b) that maximize TL at root node
  • after finding optimal rates-> estimate the fractional likelihoods at internal nodes
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10
Q

Likelihood/ancestral states to estimate ML at each node

A

For each state at each node:

1) fix node to that state
2) recalculate fractional likelihood for that state at root

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11
Q

Likelihood ratio test for directional bias in evolution

A
  • estimate likelihood for null hypothesis (a=b) w/1 free parameter
  • next estimate L with 2 free parameters (a and b can differ)-> going to be higher
  • look at twice the difference in log-likelihood (likelihood ratio)-> will be chi-squared with 1 degree of freedom
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12
Q

Brownian motion

A
  • most common null model of evolution for continuous characters
  • start at t=0, value = 0; at each step move up or down by amount randomly drawn from normal distribution
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13
Q

variance parameter in Brownian motion

A

rate of random walk

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14
Q

squared change parsimony (general)

A
  • used to estimate continuous ancestral states
  • find states at internal nodes that minimize the sums of squared ancestor-descendant differences, weighted by branch length
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15
Q

squared change parsimony algorithm

A

1) recursively traverse the tree (down pass)assign states to internal nodes that minimize sum of weighted squared differences of descendant node values
2) up pass: root to tips, adjust internal node values based on parent nodes

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16
Q

generalized least-squares to identify if trait values are correlated with phylogenetic divergence

A
  • uses phylogenetic regression model
  • each spp’ value treated as random walk from root
  • estimate y-intercept(ancestral value at root) and slope (correlation of trait values with divergence), given variance-covariance structure of the tree (e)
  • can ask if slope is significant using likelihood ratio tests
17
Q

phylogenetic regression model

A

y =Xß + e

  • y is species’ trait values
  • X is spp’ distances from the root
  • ß is regression parameters (slope/intercept)
  • e is error (residuals)-> the phylogeny
18
Q

How do you determine if the evolution of a character of interest is actually predicted by assumed branch lengths, or if they can be transformed to improve the fit?

A

likelihood ratio test with kappa parameter that scales branch lengths exponentially
-k=1 means branch lengths are unchanged; gradualism
-k=0: all lengths equal to 1-> indicates character evolution is independent of branch length; punctuated
k>1: on longer branches, more change occurs than expected

19
Q

gradualism

A

character change predicted by “true” branch lengths; k=1

20
Q

punctuated evolution

A

character change predicted by equal branch lengths; associated with lineage divergence