Lecture 6: Behavioural perspectives Flashcards
1
Q
Important figues in behaviourism
A
- John B Watson (1878-1958) ‘father’ of behaviourism
- Ivan Pavlov (1849-1936) – classical conditioning
- BF Skinner (1904-1990) – operant conditioning
- Albert Bandura
(1925-) Social learning
Theory
2
Q
Key Features
A
- Human beings can be understood objectively by observing behaviour
- Focus on behavior rather than thoughts or feelings
- All behavior is caused by environmental stimuli
- No such thing as free choice = behavior determined by
environment – another form of freedom? - No real difference between animals and humans = we can use animals to study human behaviour
- Rejects diagnostic systems = environment causes problems not underlying disease
3
Q
Main ways of producing behaviour
A
1) Classical conditioning
2) Operant conditioning
3) Social Learning
4
Q
Classical conditioning
A
- Pairing of an automatically elicited stimulus with another neutral stimulus to create a learned response
5
Q
How do phobias develop?
A
- “Little Albert” (Watson)
- White rat (CS), loud noise (UCS) = crying and crawled away (CR)
- Led to response generalization e.g. other furry animals
6
Q
Aversion therapy (clinical interventions using CC)
A
- Alcoholism treated with medication (Antabuse) that reacts with alcohol to
produce nausea - Taste of alcohol + medication = nausea
- After a while the medication is withdrawn and the taste of alcohol (CS) on its
own induces nausea (CR)
7
Q
Systematic densensitization (Joseph Wolpe) (clinical interventions using CC)
A
- Counter-conditioning in which a feared stimulus is paired with relaxation until the
stimuli no longer produces fear. - Steps in systematic desensitization:
1. Relaxation training
2. Creation of a fear hierarchy
3. Graded exposure paired with relaxation
8
Q
Operant conditioning (BF Skinner)
A
- Positive reinforcement - increase in occurence of behaviour due to satisfying consequence
- Negative reinforcement = increase in occurrence of behaviour due to removal of a negative stimulus
- Punishment = decrease in occurrence of behaviour due to removal of a negative stimulus
- Extinction = decrease in behaviour by removing reinforcer
9
Q
Token reinforcement system (star charts) (Clinical interventions) (OC)
A
- Clear specification of desired behavior
- Tokens for rewards (e.g. stars)
- Give immediate rewards (more effective than delayed)
- Build up to agreed longer term reward
10
Q
Behaviour Assessment and Intervention
A
- Functional analysis
= Antecedents - Behaviour - Consequences (ABC)
11
Q
Social Learning Theory
A
- Bandura - Can learn by observing others
- Whitaker & Bushman (2009):
= Violent video games can result in an increase in aggressive behavior where:
= The child tends to be aggressive to start with
= The violent characters are rewarded or glamorized
= It is likely that the child will identify with the violent character
12
Q
Clinical interventions using theory
A
Role models, assertiveness, social skills training
13
Q
Strengths of Behavioursim
A
- Can be studied scientifically
- No judgement of ‘the
person - Good evidence it works on changing clearly
specified behaviours - Widely used in work with behavioural problems
(children), intellectual disability, social skill
training, autism, anxiety (phobia), and depression
integrated into many CBT interventions
14
Q
Weaknesses of Behaviourism
A
- Excluding everything not observable – thoughts, emotions, values, beliefs, spirituality - Reductionist - Incomplete explanation - Treats the symptom not the ‘cause’