Lecture 14 - Gambling Addiction Flashcards

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1
Q

Talk about the gambling in history

A
  • mainly done by the aristocracy

- generally frowned upon eventually

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2
Q

What % of suicides are related to gambling?

A

1.7%

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3
Q

Define Gambling?

A

Risking item of value on outcome of events determined by chance (although some skill may be involved)

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4
Q

Define problem gambling?

A

Personal or social harm resulting from excessive gambling behaviour

Pathological Gambling/Gambling Disorder: Meeting DSM criteria

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5
Q

Why do people gamble?

A
  • excitement generated by uncertainty
  • hope of winning large to enhance lifestyle
  • fun in a social context
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6
Q

Provide 4 reasons why people persist to gamble?

A
  • hope to recoup losses (chasing)
  • emotional escape
  • satisfy emotion needs (narcissism, ego)
  • manage dysfunctional affective states (depression, anxiety)
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7
Q

Outline the global resurgence of gambling legislation since 1960s…

A
  • USA 1968: New Hampshire lotteries: Gambling in 49 States
  • Australia 1973: Casinos: EGMs in hotels & all States
  • Britain: 1978 Royal Commission into Gambling
  • Europe: 1990s
  • Asia: 2000s – Macao, Singapore, Vietnam
  • 2000s: Technological advances leading to Internet & mobile interactive forms
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8
Q

What are the 3 ‘pathways’ according to the Pathway theory?

A

Pathway 1: behaviourally conditioned problem gamblers

Pathway 2: ‘Emotionally vulnerable’ problem gamblers

Pathway 3: Biologically based/antisocial-impulsive problem gamblers

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9
Q

FIX CARD

What are the co-morbitities?

According to National Comorbidity Survey (Kessler et al, 2008)

A

Of those with PG, their risk of co-morbid:

  • Substance use disorder increased by 5.5 times (30-40% alcohol abuse/dependence)(partly because environment - gambling venues often have grog)
  • Mood disorder increased by 3.7 times (75% dep.)
  • Anxiety disorder increased 3.1 times (40% anx.)

› Cause – effect relationship (goes both ways depending on the case)
BUT
- Pathological gambling preceded co-morbid condition in 23% of cases

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10
Q

What are the general demographic features of gamblers?

A

vicarious learning through the media.
partly related to depression and loneliness etc. (reason for female bimodal, after marriage)
› Age:
- Adolescence & young adults
- Age at onset predictive of gambling disorder
- Average age of onset = 12 – 15 yrs. (90% begin before age 20)
- Females bimodal distribution: youth & > 45 yrs.
- Average age seeking treatment = 35-39 yrs.
› Male gender
- Impulsivity, substance use, risk-taking behaviours

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11
Q

What is pathological gambling classified as in the DSM-IV?

A

‘impulse control disorder (ICD)’

alongside:

  • Kleptomania (compulsive shoplifting)
  • Pyromania (compulsive fire-setting)
  • Trichotillomania (compulsive hair-pulling)
  • Intermittent explosive PD

as sense of something, gratification and remorse after

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12
Q

Implications for DSM-5: ‘Non-Substance Related Behavioural Addictions?’

A
  • Increase in other appetitive behaviours labelled “behavioural addictions”
  • Smartphone addiction
  • Gym addiction
  • Dance addiction
  • Water addiction
  • IVF addiction
  • Knitting addiction
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13
Q

What is Criterion A for problem gamblers?

A

(Requires 4+)

  1. Preoccupation (psychological dependence)
  2. Increased amount gambled (tolerance)
  3. Irritability/restlessness on cessation (withdrawal)
  4. Escape from stress (negative reinforcement & motivation)
  5. Chasing losses (erroneous & distorted cognitions)
  6. Lying
  7. Repeated failure to cease (impaired control)
  8. Illegal acts? (REMOVED from 5 (but in 3,4) because did not have enough discriminatory power)
  9. Risked significant relationships
  10. Bailout
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14
Q

Gambling disorder: Staging (Custer, 1984)

Describe early winning phase

A

2/3 of pathological gamblers experience large wins prior to developing problems
Facilitative cognitions (e.g., “I can win the casino” “This is easy”)
Gambling becomes a stronger influence on mood than other activities (i.e., increased affective salience)
Increased frequency & intensity

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15
Q

Gambling disorder: Staging (Custer, 1984)

Describe losing phase

A

Heightened preoccupation with gambling

Growing losses & attempts to recoup (‘chasing losses’) Increased stress, irritability, withdrawal

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16
Q

Gambling disorder: Staging (Custer, 1984)

Describe desperation phase

A

Efforts to survive financially & psychologically become increasingly extreme (e.g., illegal activities, relationship manipulation)
60% have committed an offence to finance gambling

17
Q

What % range among gaming venue patrons are pathological gamblers?

A

15 – 25%

18
Q

True or False?

Around 25% of problem gamblers seek formal treatment?

A

FALSE!

< 10% of problem gamblers seek formal treatment

19
Q

What is the prevalence of gambling in the general population?

(% range)

A

60-85%

20
Q

In USA, Aus & Europe what is the prevalence of pathological gamblers? Problem gamblers?

A
  • 0.4 - 1.1% pathological gamblers

* 1 - 2% problem gamblers

21
Q

FIX CARD

How extensive is gambling & disordered gambling?

A

› Prevalence of gambling: 60-85% of general population
› Past year pathological gambling prevalence rate:
- 0.2% Norway & U.K. to 5.3% Hong Kong
› In USA, Australia & Europe:
- 0.4 - 1.1% pathological gamblers
- 1 - 2% problem gamblers
› Adolescence:
- 3-14% (median 5%)