Lecture 1 - Theories of Visual Perception Flashcards

1
Q

What are the four theories of visual perception?

A

Gestalt, Gibson’s ecological theory, Marr’s info processing theory, Constructivist approach

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2
Q

How are receptors distributed?

A

Unevenly

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3
Q

What is perception?

A

How we experience outside world, aim to translate sensory information into perceptual experience

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4
Q

Why is perception important?

A

Only source of info about world, other cognitive systems rely on it

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5
Q

The 4 theories have diff approaches to:

A

Bottom up vs Top down processing, goal of perception, methods of study

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6
Q

What is Gestalt’s approach?

A

Top down, whole is greater than the sum of its parts, segregation/grouping, separating figure/ground

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7
Q

What are the Gestalt laws of perceptual organisation?

A

Similarity, good continuation, proximity, connectedness, closure, common fate, familiarity, invariance, Pragnanz “good figure”

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8
Q

What is similarity?

A

Similar things appear to be grouped together

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9
Q

What is good continuation?

A

Points when connected result in straight/smoothly curving lines are seen as belonging together

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10
Q

What is proximity?

A

Things near to one another appear to be grouped together

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11
Q

What is connectedness?

A

Closed figure preferred to open figure

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12
Q

What is common fate?

A

Things moving in same direction grouped together

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13
Q

What is familiarity?

A

Things more likely to form groups if groups appear familiar/meaningful

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14
Q

What is invariance?

A

Things perceived as same even from diff angles

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15
Q

What is pragnanz?

A

Things perceived in simplest form

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16
Q

What is figure-ground segregation?

A

How we separate objects (figures) from background (ground)

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17
Q

What affects figure-ground segregation?

A

Symmetry, convexity, area, orientation, meaning/importance

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18
Q

What is symmetry?

A

Symmetrical areas usually figure

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19
Q

What is convexity?

A

Convex shapes usually figure

20
Q

What is area? (figure ground)

A

Stimuli with smaller area usually figure

21
Q

What is orientation?

A

Vertical/horizontal orientations usually figure

22
Q

What is meaning/importance?

A

Meaningful objects more likely seen as figure (implies top down)

23
Q

What are problems with Gestalt?

A

Underplay parallel/unconscious processing, some explanation of laws wrong, description rather than explanation, ill-defined laws, stating obvious

24
Q

What is Gibson’s ecological theory?

A

Bottom-up approach, direct, rich info received enough for interaction with environment, cognitive processes unnecessary

25
Q

What is optic flow? (ambient optic array)

A

As observer moves, world changes and flows towards/away from them (active)

26
Q

What are invariants?

A

Unambiguous info about environment, directly perceived (eg. Horizon ratio relation, texture gradients)

27
Q

Why is motion important to Gibson’s theory?

A

Motion necessary to perceive invariant info (highlights)

28
Q

What are the two types of motion?

A
  1. due to observer movements
  2. due to object movement
    (Gibson focused on observer movement)
29
Q

What is motion parallax?

A

Things far away move more slowly than those nearby (tells us distance to object)

30
Q

Practical implication of optic flow?

A

Horizontal lines painted on road closer together as driver approaches junction to slow them down

31
Q

What are affordances?

A

Opportunity for action of object (no need for memory/experience??)

32
Q

What 4 stages are part of Marr’s info processing approach?

A
  1. Grey level
  2. Primal sketch (Raw + Full)
  3. 2 1/2D sketch
  4. 3D object-centred description
    (emphasis on bottom up + computational nature)
33
Q

How does Marr’s approach work?

A

Retinal image - 4 stages

34
Q

What is grey-level description?

A

Measuring intensity of light at each point in image (done by photoreceptors)

35
Q

What is primal sketch?

A

Representation of contrast change (blobs/edges/bars) over range of spatial frequencies (identify edges)

36
Q

What is 2 1/2D sketch?

A

Representation of orientation/depth/colour relative to observer

37
Q

What is 3D representation?

A

Representation of object independent of observer

38
Q

What are the processes in Raw primal sketch?

A

Gaussian: blur images to diff degrees
Identify intensity changes: present at 2 levels of more
Assign primitives (edge/bar/termination/blob)

39
Q

What are processes in Full primal sketch?

A

Group primitives
Place tokens grouped to form higher-order tokens

40
Q

Criticisms of Marr’s approach?

A

Retinal image not always sufficient to allow reconstruction
Role of memory/experience?

41
Q

What is constructivist approach? (Helmholtz)

A

Retinal image not sufficient info, perception depends on stored knowledge

42
Q

What does constructivist approach generate?

A

Perceptual hypotheses (illusions due to inaccurate ones. eg. hollow mask illusion)

Problem: vague

43
Q

How does diff theories study?

A

Gestalt: some experimental/lab
Gibson: experimental/outside lab
Marr: computational
Constructivist: experimental/lab

44
Q

What are the diff goals of theories?

A

Gestalt, Marr, Constructivist: reconstruction
Gibson: action

45
Q

What is unconscious inference?

A

Involuntary, pre-rational, reflex like mechanism part of formation of visual impressions