Learning and Memory Flashcards

1
Q

Thorn”dike”

Law of effect

A
  • Cats in “puzzle box”
  • Law of effect
    • satisfying consequences increase occurance
    • dissatisfying consequence decrease repeatition
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2
Q

Skinner

reinforcement + or -

A
    • reinforcement increases or maintains behavior=reward
    • reinforcement increase when stimulus removed=relief
    • punishment decrease when stimulus is applied=pain
    • punishment decrease when stimulus taken away=loss
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3
Q

Operant Extinction

extinction burst

A

initially produces an temporary increase in behavior then decrease

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4
Q

Operant Extinction

Behavioral Contrast

A

two different behaviors were being reinforced one is stopped, other behavior is likely to increase

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5
Q

Reinforcement Schedules

Fixed Interval & Ratio

Variable Interval & Ratio

A
  • Fixed interval- low rate response
  • Variable interval- steady but relatively low rate response
  • Fixed Ratio- steady & relatively high rate response
  • Varible Ratio- highest rate of response & greatest2 resist
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6
Q

Reinforcement

Thinning

A
  • reduce # of reinforcement
  • examples switch from continuous to intermittent schedule
  • increases resistance to thinning
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7
Q

Positive Reinforces

Primary and Secondary

A
  • Primary reinforcer-needs related to survival
    • water, food
  • Secondary reinforcer- neutral that become reinforcer based on primary
    • tokens, praise, MONEY
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8
Q

Stimulus Control

+ discriminative stimulus (SD)

  • discriminative stimulus (S-delta)
A
    • SD signals reinforcement will happen
    • S-Delta signals reinforcement will NOT happen
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9
Q

Stimulus Control

two-factor learning

and discrimination training

A
  • combination of operant & classical conditioning
    • reinforcement is operant conditioning
    • SD without -SD is discrimination training (classical conditioning)
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10
Q

Reinforcement

Fading

A

gradually removing prompts once behavior is established

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11
Q

Escape vs Avoidance Conditioning

A
  • Escape- can get away from unpleasant thing once it occurs
  • Avoidance-two factor learning
    • person learns when unpleasant stimulus is coming and avoids it all together
    • electric shock is conditioned stim (classical)
    • jumping barrier after light blicking B4 shock is negative reinforcement (operant conditioning)
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12
Q

Habituation

A
  • gradual decline in fz in magnitude of response
  • this is why punishment over time is less effective person habituates (becomes used to it)
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