Learning Flashcards

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1
Q

acquisition

A

in classical conditioning, the initial stage, when one links a neutral stimulus and an unconditioned stimulus so that the neu- tral stimulus begins triggering the conditioned response. In operant conditioning, the strengthening of a reinforced response

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2
Q

associative learning

A

learning that certain events occur together. The events may be two stimuli (as in classical conditioning) or a response and its consequences (as in operant conditioning).

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3
Q

behaviourism

A

the view that psychology (1) should be an objective sci- ence that (2) studies behavior without reference to mental processes. Most research psychologists today agree with (1) but not with (2).

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4
Q

biofeedback

A

a system for electronically recording, amplifying, and feeding back information regarding a subtle physiological state, such as blood pressure or muscle tension.

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5
Q

classical conditioning

A

a type of learning in which one learns to link two or more stimuli and anticipate events.

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6
Q

cognitive learning

A

the acquisition of mental information, whether by observing events, by watching others, or through language.

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7
Q

cognitive map

A

a mental representation of the layout of one’s environment. For example, after exploring a maze, rats act as if they have learned a cognitive map of it.

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8
Q

conditioned reinforcement

A

involves stimuli that have become rewarding by being paired with another reinforcing stimulus. For example, when training a dog, praise and treats might be used as primary reinforcers.

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9
Q

conditioned response (CR)

A

in classical conditioning, a learned response to a previously neutral (but now conditioned) stimulus (CS).

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10
Q

conditioned stimulus (CS)

A

in classical conditioning, an originally irrelevant stimulus that, after association with an unconditioned stimulus (US), comes to trigger a conditioned response (CR).

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11
Q

continuous reinforcement

A

einforcing the desired response every time it occurs

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12
Q

coping

A

alleviating stress using emotional, cognitive, or behavioural methods.

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13
Q

discrimination

A

in classical conditioning, the learned ability to distinguish between a conditioned stimulus and stimuli that do not signal an unconditioned stimulus

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14
Q

emotional focused coping

A

attempting to alleviate stress by avoiding or ignoring a stressor and attending to emotional needs related to one’s stress reaction.

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15
Q

external locus of control

A

the perception that chance or outside forces beyond our personal control determine our fate.

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16
Q

extinction reinforcement

A

refers to a procedure used in Applied Behavioral Analysis (ABA) in which reinforcement that is provided for problem behavior (often unintentionally) is discontinued in order to decrease or eliminate occurrences of these types of negative (or problem) behaviors.

17
Q

extrinsic motivation

A

a desire to perform a behaviour to receive promised rewards or avoid threatened punishment.

18
Q

fixed-interval schedule

A

in operant conditioning, a reinforcement schedule that reinforces a response only after a specified time has elapsed.

19
Q

fixed-ratio schedule

A

in operant conditioning, a reinforcement schedule that reinforces a response only after a specified number of responses

20
Q

generalization

A

the tendency, once a response has been conditioned, for stimuli similar to the conditioned stimulus to elicit similar responses.

21
Q

higher-order conditioning

A

a procedure in which the conditioned stimulus in one conditioning experience is paired with a new neutral stimulus, creating a second (often weaker) conditioned stimulus. For example, an animal that has learned that a tone predicts food might then learn that a light predicts the tone and begin responding to the light alone. (Also called second-order conditioning.

22
Q

internal locus of control

A

the perception that you control your own fate.

23
Q

intrinsic motivation

A

a desire to perform a behaviour effectively for its own sake.

24
Q

latent learning

A

learning that occurs but is not apparent until there is an incentive to demonstrate it.

25
Q

learned helplessness

A

the hopelessness and passive resignation an animal or human learns when unable to avoid repeated aversive events.

26
Q

mirror neurons

A

frontal lobe neurons that some scientists believe fire when performing certain actions or when observing another doing so. The brain’s mirroring of another’s action may enable imi- tation and empathy.

27
Q

modeling

A

the process of observing and imitating a specific behavior.

28
Q

operant behaviour

A

behaviour that operates on the environment, producing consequences.

29
Q

operant conditioning

A

a type of learning in which behavior is strengthened if followed by a reinforcer or diminished if followed by a punisher.

30
Q

partial reinforcement

A

reinforcing a response only part of the time; results in slower acquisition of a response but much greater resistance to extinction than does continuous reinforcement.

31
Q

problem focused coping

A

attempting to alleviate stress directly by changing the stressor or the way we interact with that stressor.

32
Q

prosocial behaviour

A

positive, constructive, helpful behavior. The opposite of antisocial behavior.

33
Q

respondent behaviour

A

behaviour that occurs as an automatic response to some stimulus.

34
Q

schedule

A

Schedules of reinforcement are the precise rules that are used to present (or to remove) reinforcers (or punishers) following a specified operant behavior. These rules are defined in terms of the time and/or the number of responses required in order to present (or to remove) a reinforcer (or a punisher).

35
Q

self-control

A

the ability to control impulses and delay short-term gratification for greater long-term rewards.

36
Q

spontaneous recovery

A

the reappearance, after a pause, of an extin- guished conditioned response.

37
Q

variable-interval schedule

A

in operant conditioning, a reinforcement schedule that reinforces a response at unpredictable time intervals.

38
Q

variable-ratio schedule

A

in operant conditioning, a reinforcement schedule that reinforces a response after an unpredictable number of responses.