Lab studies and behavioural economics Flashcards

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1
Q

What is generosity?

A

showing a readiness to give an amount of something, especially money, that is more than strictly necessary or expected

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2
Q

What happens in a classic dictator game and what are the results?

A
  • dictator gets money, recipient gets nothing
  • dictator can choose to give recipient money
  • people actually give money, despite no personal benefit
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3
Q

How did Wang and Navarro-Martinez (2023) modify the dictator game to change context in different conditions? (4)

A
  • 1 = classic
  • 2 = told recipient is a charity
  • 3 = charity and used money earned in previous game
  • 4 = charity, earned money and face to face
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4
Q

In Wang and Navarro-Martinez’s (2023) study, how did the standard dictator game relate to charity donations?

A

amount in the game correlated significantly with amount given to charity

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5
Q

In Wang and Navarro-Martinez’s (2023) study, which change increased the relationship between dictator game giving and charity donations?

A

having acquired the money by earning it

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6
Q

In Wang and Navarro-Martinez’s (2023) study, which change didn’t change the relationship between dictator game giving and charity donations?

A

who you were giving to in the game

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7
Q

How did dictator game scores relate to who gave money back sent in the wrong address? (3)

A
  • gave nothing in the game = 50% returned
  • gave something in game = 72% returned
  • correlation between generosity in the game and giving in real life
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8
Q

What happens in the trust game?

A

truster gets money and can give any amount to the recipient (the amount gets multiplied)
the recipient can then give any amount back

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9
Q

What happened in the trust game when participants were told how much was given back by the recipient each round (compared to not knowing)? (3)

A
  • more accurate at guessing how many returned money
  • shared more with recipients
  • earned more than those who didn’t know
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10
Q

How can injunctive norms be measured with the trust game?

A

add in a punisher who can punish the recipient for not giving enough money back

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11
Q

What happens when you add a punisher into the trust game? (2)

A
  • punisher = more giving back by the recipient
  • also more giving by truster, even though they couldn’t be punished
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