Key Words + Theories Flashcards

1
Q

No background information and only part of the face is visible.

A

Extreme/Big close up (ECU or BCU)

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2
Q

From the waist up.

A

Medium shot/Mid shot (MS)

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3
Q

You can see a characters whole body.

A

Long shot (LS)

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4
Q

You can see mountains and people are tiny.

A

Extreme long shot (ELS)

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5
Q

Extreme/Big close up (ECU or BCU)

A

No background information and only part of the face is visible.

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6
Q

Medium shot/Mid shot (MS)

A

From the waist up.

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7
Q

Long shot (LS)

A

You can see a characters whole body.

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8
Q

Extreme long shot (ELS)

A

You can see mountains and people are tiny.

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9
Q

High angle shot (HAS)

A

Looking down on something

Makes the character look weak or small

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10
Q

The character is very far away and is very small

A

Extreme long shot (ELS)

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11
Q

Low angle shot (LAS)

A

Looking up at something

Used on buildings and important/powerful people.

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12
Q

Makes objects seem large and powerful

Used on buildings and important/powerful people.

A

High Angle Shot (HAS)

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13
Q

Shot - Reverse - Shot (SRS)

A

Switch over peoples shoulders to show their faces during a conversation.

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14
Q

switch over peoples shoulders to show their face during a conversation.

A

Shot - Reverse - Shot (SRS)

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15
Q

Canted shot (CS)

A

any shot can be used but the cameras slanted so the pictures at an angle.

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16
Q

any shot can be used but the cameras slanted so the pictures at an angle.

A

canted shot (CS)

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17
Q

Panning shot.

A

You can pan from left to right or right to left.

The camera pivots in one position.

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18
Q

You can pan from left to right or right to left.

The camera pivots in one position.

A

Panning shot.

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19
Q

Tracking shot

A

Tracking from left to right and right to left.

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20
Q

Tracking from left to right and right to left.

A

Tracking shot

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21
Q

Tilt shot

A

The camera pivots from a single shot.

Up and down.

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22
Q

The camera pivots from a single shot.

Up and down.

A

Tilt shot

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23
Q

Crane shot

A

Wide variety of changing movements.

24
Q

Wide variety of changing movements.

A

Crane shot

25
Q

What are the types of sound?

A
Diegetic sound
Non-diegetic sound
On-screen sound 
Off-screen sound 
Parallel sound
Contrapuntal sound
26
Q

Diegetic sound

A

Sounds that are naturally there.

E.g. Footsteps and guns firing.

27
Q

Non-diegetic sound

A

Sound that has to be edited in.

E.g. Music and narration.

28
Q

On-screen sound

A

Always diegetic

Viewers can see the sound be generated

29
Q

Off-screen sound

A

Always non-diegetic

Viewers cannot see the sound be generated.

30
Q

Parallel

A

Sound which is appropriate and fits the imagery

31
Q

Contrapuntal

A

Sound which doesn’t fit into the tune of the visual imagery.

32
Q

Highbrow TV

A

Intellectual or rarefied in taste

33
Q

Intellectual or rarefied in taste

A

Highbrow TV

34
Q

Lowbrow TV

A

Not intellectual or cultural

35
Q

Not intellectual or cultural

A

Lowbrow TV

36
Q

Hypodermic needle

A

Developed in the 1920s + 1930s
Linear communication theory
Passive audience
No individual difference

37
Q

Linear patterns

A

Progresses forward towards a resolution

38
Q

Non linear

A

Less unusual but provides intrigue and creates mystery. May use flashbacks

39
Q

Multi - strand media

A

Popular in broadcast tv and films.

Involves more then one narrative running parallel involving different characters locations.

40
Q

Propp

A
Vladimir Propp says that there are 8 types of Character
The Hero
The Villain
The Donor
The Dispatcher
The False Hero
The Helper
The Princess
Her Father
41
Q

Perkins

A

Stereotyping is not a simple process and contains a number of assumptions that can be challenged

42
Q

Todorov

A

Todorov’s narrative theory suggests that all narratives follow a three part structure

43
Q

Hypodermic Needle Theory

A

The views of the media are injected into the audience

44
Q

Two Step Flow

A

This theory asserts that information from the media moves in two distinct stages.
Individuals
Opinion leaders

45
Q

Cultivation Theory

A

Cultivation theory examines the long-term effects of television.

46
Q

Maslow

A

Maslow’s hierarchy of needs is in the shape of a pyramid with the most fundamental levels of needs at the bottom and the need for self-actualization at the top

47
Q

Uses and Gratifications

A

Uses and gratifications theory is an approach to understanding why and how people actively seek out specific media to satisfy specific needs.

48
Q

Bechdal Test

A

The Bechdel Test is a simple test which movies are tested to see if it has to have at least two women in it, who talk to each other about something besides a man.

49
Q

The Hero

A

The character that seeks something

50
Q

The Villain

A

Opposes or actively blocks the hero’s quest

51
Q

The Donor

A

Provides an object with magical properties

52
Q

The Dispatcher

A

Sends the hero on his/her quest via a message

53
Q

The False Hero

A

Distrust the hero success by making false claims

54
Q

The Helper

A

Aids the hero

55
Q

The Princess

A

Acts as the reward for the hero and the object of the villains plot

56
Q

Her Father

A

Acts to reward the hero for the hero’s efforts