Intro Flashcards

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1
Q

The Classical Cognitive Approach Involves 3 things:

A
  1. MEASURING observable behaviour
  2. Making INFERENCES about underlying cognitive activity
  3. CONSIDERING what this behaviour says about how the mind works
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2
Q

Reliability

A

whether or not you’re getting consistent results

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3
Q

Validity

A

whether or not your test/experimenting is measuring what it’s supposed to measure

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4
Q

Behaviourism

A

study of psychology through directly observable behaviour

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5
Q

classical conditioning

A

Unconditioned stimulus paired with natural response stimulus = conditioned stimulus

Pavlov’s dog
Baby Albert Scared of Fluffiness

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6
Q

operant conditioning

A

token economy - reward and punishment -> behaviour is shaped by reinforcement

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7
Q

Parsimony

A

identifying the most simple and accurate explanations for human behaviour

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8
Q

in defense of cognitivism (2)

A
  1. mental processes can be studied scientifically - just needs good experiment ideas (for empirical evidence)
  2. need to know what’s happening in head to explain behaviour - > it goes both ways
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9
Q

Stimulus-response

A

if all they’ve ever learned is this specific thing, do this to get reward, they’ll keep doing it

  • kinda the opposite of critical thinking, just doing what you know worked in the past
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10
Q

Cognitive map

A

mental representation of spatial environment

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11
Q

Latent learning

A

learning without reinforcement

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12
Q

Skinner language acquisition theory

A

behaviourist -> operant conditioning -> babies say words -> get rewarded with praise from adults

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13
Q

Chomsky language acquisition theory

A
  • language can come from inborn biological programming
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14
Q

Paradigm shift

A

major change in scientific perspective/major scientific breakthrough- eg: people thinking the earth was the centre of the universe to people realizing the earth revolved around the sun

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15
Q

Information processing approach

A

way to study mind by comparing it to a computer
Eg: the way computers have capacity limits, can’t open too many apps at once, can’t download too much, etc.

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16
Q

Shadowing

A
  • focusing on one stimulus at a time when presenting more than one of the same type of stimuli
  • eg: listen to one message in one ear and different message in other -> hard to remember both, usually only recall one at a time afterwards
17
Q

Artificial intelligence

A

making a machines behave in ways that would be called intelligent and similar to if a human was behaving

18
Q

Process models

A

flow charts and diagrams -> how cognitive mechanisms and thought processes are connected

representations of non-tangible processes like thinking

Eg: flowchart

19
Q

Structural Models

A

representation of a physical tangible structure

Eg: anatomically correct jello model of brain